Use remove_conflicting_framebuffers(NULL) instead of open-coding it. Signed-off-by: MichaÅ? MirosÅ?aw <mirq-linux at rere.qmqm.pl> Acked-by: Eric Anholt <eric at anholt.net> Acked-by: Daniel Vetter <daniel.vetter at ffwll.ch> --- drivers/gpu/drm/vc4/vc4_drv.c | 20 +------------------- 1 file changed, 1 insertion(+), 19 deletions(-) diff --git a/drivers/gpu/drm/vc4/vc4_drv.c b/drivers/gpu/drm/vc4/vc4_drv.c index 94b99c90425a..96bb90325995 100644 --- a/drivers/gpu/drm/vc4/vc4_drv.c +++ b/drivers/gpu/drm/vc4/vc4_drv.c @@ -246,24 +246,6 @@ static void vc4_match_add_drivers(struct device *dev, } } -static void vc4_kick_out_firmware_fb(void) -{ - struct apertures_struct *ap; - - ap = alloc_apertures(1); - if (!ap) - return; - - /* Since VC4 is a UMA device, the simplefb node may have been - * located anywhere in memory. - */ - ap->ranges[0].base = 0; - ap->ranges[0].size = ~0; - - drm_fb_helper_remove_conflicting_framebuffers(ap, "vc4drmfb", false); - kfree(ap); -} - static int vc4_drm_bind(struct device *dev) { struct platform_device *pdev = to_platform_device(dev); @@ -296,7 +278,7 @@ static int vc4_drm_bind(struct device *dev) if (ret) goto gem_destroy; - vc4_kick_out_firmware_fb(); + drm_fb_helper_remove_conflicting_framebuffers(NULL, "vc4drmfb", false); ret = drm_dev_register(drm, 0); if (ret < 0) -- 2.18.0