From: James Zhu <James.Zhu@xxxxxxx> Vega20 uses vce 4.1 engine, all the registers have the same absolute offset with vce 4.0. By adjusting vega20 VCE_BASE, vce 4.1 can reuse vce 4.0 header files. Signed-off-by: James Zhu <James.Zhu at amd.com> Reviewed-by: Alex Deucher <alexander.deucher at amd.com> Reviewed-by: Huang Rui <ray.huang at amd.com> Signed-off-by: Alex Deucher <alexander.deucher at amd.com> --- drivers/gpu/drm/amd/include/vega20_ip_offset.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/drivers/gpu/drm/amd/include/vega20_ip_offset.h b/drivers/gpu/drm/amd/include/vega20_ip_offset.h index 97db93ceba4b..2a2a9cc8bedb 100644 --- a/drivers/gpu/drm/amd/include/vega20_ip_offset.h +++ b/drivers/gpu/drm/amd/include/vega20_ip_offset.h @@ -144,7 +144,8 @@ static const struct IP_BASE UVD_BASE ={ { { { 0x00007800, 0x00007E00, { { 0, 0, 0, 0, 0, 0 } }, { { 0, 0, 0, 0, 0, 0 } }, { { 0, 0, 0, 0, 0, 0 } } } }; -static const struct IP_BASE VCE_BASE ={ { { { 0x00008800, 0, 0, 0, 0, 0 } }, +/* Adjust VCE_BASE to make vce_4_1 use vce_4_0 offset header files*/ +static const struct IP_BASE VCE_BASE ={ { { { 0x00007E00/* 0x00008800 */, 0, 0, 0, 0, 0 } }, { { 0, 0, 0, 0, 0, 0 } }, { { 0, 0, 0, 0, 0, 0 } }, { { 0, 0, 0, 0, 0, 0 } }, -- 2.13.6