If the ring is hanging for some reason allow to recover the waiting by sending fatal signal. Originally-by: David Panariti <David.Panariti at amd.com> Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky at amd.com> --- drivers/gpu/drm/amd/amdgpu/amdgpu_ctx.c | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-) diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_ctx.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_ctx.c index eb80edf..37a36af 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_ctx.c +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_ctx.c @@ -421,10 +421,16 @@ int amdgpu_ctx_wait_prev_fence(struct amdgpu_ctx *ctx, unsigned ring_id) if (other) { signed long r; - r = dma_fence_wait_timeout(other, false, MAX_SCHEDULE_TIMEOUT); - if (r < 0) { - DRM_ERROR("Error (%ld) waiting for fence!\n", r); - return r; + + while (true) { + if ((r = dma_fence_wait_timeout(other, true, + MAX_SCHEDULE_TIMEOUT)) >= 0) + return 0; + + if (fatal_signal_pending(current)) { + DRM_ERROR("Error (%ld) waiting for fence!\n", r); + return r; + } } } -- 2.7.4