Signed-off-by: Huang Rui <ray.huang at amd.com> Acked-by: Hawking Zhang <Hawking.Zhang at amd.com> Reviewed-by: Alex Deucher <alexander.deucher at amd.com> --- drivers/gpu/drm/amd/amdgpu/psp_gfx_if.h | 67 ++++++++++++++++++++++----------- 1 file changed, 46 insertions(+), 21 deletions(-) diff --git a/drivers/gpu/drm/amd/amdgpu/psp_gfx_if.h b/drivers/gpu/drm/amd/amdgpu/psp_gfx_if.h index 8da6da9..0cf48d2 100644 --- a/drivers/gpu/drm/amd/amdgpu/psp_gfx_if.h +++ b/drivers/gpu/drm/amd/amdgpu/psp_gfx_if.h @@ -40,11 +40,20 @@ enum psp_gfx_crtl_cmd_id GFX_CTRL_CMD_ID_INIT_GPCOM_RING = 0x00020000, /* initialize GPCOM ring */ GFX_CTRL_CMD_ID_DESTROY_RINGS = 0x00030000, /* destroy rings */ GFX_CTRL_CMD_ID_CAN_INIT_RINGS = 0x00040000, /* is it allowed to initialized the rings */ + GFX_CTRL_CMD_ID_ENABLE_INT = 0x00050000, /* enable PSP-to-Gfx interrupt */ + GFX_CTRL_CMD_ID_DISABLE_INT = 0x00060000, /* disable PSP-to-Gfx interrupt */ + GFX_CTRL_CMD_ID_MODE1_RST = 0x00070000, /* trigger the Mode 1 reset */ GFX_CTRL_CMD_ID_MAX = 0x000F0000, /* max command ID */ }; +/*----------------------------------------------------------------------------- + NOTE: All physical addresses used in this interface are actually + GPU Virtual Addresses. +*/ + + /* Control registers of the TEE Gfx interface. These are located in * SRBM-to-PSP mailbox registers (total 8 registers). */ @@ -55,8 +64,8 @@ struct psp_gfx_ctrl volatile uint32_t rbi_rptr; /* +8 Read pointer (index) of RBI ring */ volatile uint32_t gpcom_wptr; /* +12 Write pointer (index) of GPCOM ring */ volatile uint32_t gpcom_rptr; /* +16 Read pointer (index) of GPCOM ring */ - volatile uint32_t ring_addr_lo; /* +20 bits [31:0] of physical address of ring buffer */ - volatile uint32_t ring_addr_hi; /* +24 bits [63:32] of physical address of ring buffer */ + volatile uint32_t ring_addr_lo; /* +20 bits [31:0] of GPU Virtual of ring buffer (VMID=0)*/ + volatile uint32_t ring_addr_hi; /* +24 bits [63:32] of GPU Virtual of ring buffer (VMID=0) */ volatile uint32_t ring_buf_size; /* +28 Ring buffer size (in bytes) */ }; @@ -78,6 +87,8 @@ enum psp_gfx_cmd_id GFX_CMD_ID_LOAD_ASD = 0x00000004, /* load ASD Driver */ GFX_CMD_ID_SETUP_TMR = 0x00000005, /* setup TMR region */ GFX_CMD_ID_LOAD_IP_FW = 0x00000006, /* load HW IP FW */ + GFX_CMD_ID_DESTROY_TMR = 0x00000007, /* destroy TMR region */ + GFX_CMD_ID_SAVE_RESTORE = 0x00000008, /* save/restore HW IP FW */ }; @@ -85,11 +96,11 @@ enum psp_gfx_cmd_id /* Command to load Trusted Application binary into PSP OS. */ struct psp_gfx_cmd_load_ta { - uint32_t app_phy_addr_lo; /* bits [31:0] of the physical address of the TA binary (must be 4 KB aligned) */ - uint32_t app_phy_addr_hi; /* bits [63:32] of the physical address of the TA binary */ + uint32_t app_phy_addr_lo; /* bits [31:0] of the GPU Virtual address of the TA binary (must be 4 KB aligned) */ + uint32_t app_phy_addr_hi; /* bits [63:32] of the GPU Virtual address of the TA binary */ uint32_t app_len; /* length of the TA binary in bytes */ - uint32_t cmd_buf_phy_addr_lo; /* bits [31:0] of the physical address of CMD buffer (must be 4 KB aligned) */ - uint32_t cmd_buf_phy_addr_hi; /* bits [63:32] of the physical address of CMD buffer */ + uint32_t cmd_buf_phy_addr_lo; /* bits [31:0] of the GPU Virtual address of CMD buffer (must be 4 KB aligned) */ + uint32_t cmd_buf_phy_addr_hi; /* bits [63:32] of the GPU Virtual address of CMD buffer */ uint32_t cmd_buf_len; /* length of the CMD buffer in bytes; must be multiple of 4 KB */ /* Note: CmdBufLen can be set to 0. In this case no persistent CMD buffer is provided @@ -111,8 +122,8 @@ struct psp_gfx_cmd_unload_ta */ struct psp_gfx_buf_desc { - uint32_t buf_phy_addr_lo; /* bits [31:0] of physical address of the buffer (must be 4 KB aligned) */ - uint32_t buf_phy_addr_hi; /* bits [63:32] of physical address of the buffer */ + uint32_t buf_phy_addr_lo; /* bits [31:0] of GPU Virtual address of the buffer (must be 4 KB aligned) */ + uint32_t buf_phy_addr_hi; /* bits [63:32] of GPU Virtual address of the buffer */ uint32_t buf_size; /* buffer size in bytes (must be multiple of 4 KB and no bigger than 64 MB) */ }; @@ -145,8 +156,8 @@ struct psp_gfx_cmd_invoke_cmd /* Command to setup TMR region. */ struct psp_gfx_cmd_setup_tmr { - uint32_t buf_phy_addr_lo; /* bits [31:0] of physical address of TMR buffer (must be 4 KB aligned) */ - uint32_t buf_phy_addr_hi; /* bits [63:32] of physical address of TMR buffer */ + uint32_t buf_phy_addr_lo; /* bits [31:0] of GPU Virtual address of TMR buffer (must be 4 KB aligned) */ + uint32_t buf_phy_addr_hi; /* bits [63:32] of GPU Virtual address of TMR buffer */ uint32_t buf_size; /* buffer size in bytes (must be multiple of 4 KB) */ }; @@ -174,18 +185,32 @@ enum psp_gfx_fw_type GFX_FW_TYPE_ISP = 16, GFX_FW_TYPE_ACP = 17, GFX_FW_TYPE_SMU = 18, + GFX_FW_TYPE_MMSCH = 19, + GFX_FW_TYPE_RLC_RESTORE_LIST_GPM_MEM = 20, + GFX_FW_TYPE_RLC_RESTORE_LIST_SRM_MEM = 21, + GFX_FW_TYPE_RLC_RESTORE_LIST_CNTL = 22, + GFX_FW_TYPE_MAX = 23 }; /* Command to load HW IP FW. */ struct psp_gfx_cmd_load_ip_fw { - uint32_t fw_phy_addr_lo; /* bits [31:0] of physical address of FW location (must be 4 KB aligned) */ - uint32_t fw_phy_addr_hi; /* bits [63:32] of physical address of FW location */ + uint32_t fw_phy_addr_lo; /* bits [31:0] of GPU Virtual address of FW location (must be 4 KB aligned) */ + uint32_t fw_phy_addr_hi; /* bits [63:32] of GPU Virtual address of FW location */ uint32_t fw_size; /* FW buffer size in bytes */ enum psp_gfx_fw_type fw_type; /* FW type */ }; +/* Command to save/restore HW IP FW. */ +struct psp_gfx_cmd_save_restore_ip_fw +{ + uint32_t save_fw; /* if set, command is used for saving fw otherwise for resetoring*/ + uint32_t save_restore_addr_lo; /* bits [31:0] of FB address of GART memory used as save/restore buffer (must be 4 KB aligned) */ + uint32_t save_restore_addr_hi; /* bits [63:32] of FB address of GART memory used as save/restore buffer */ + uint32_t buf_size; /* Size of the save/restore buffer in bytes */ + enum psp_gfx_fw_type fw_type; /* FW type */ +}; /* All GFX ring buffer commands. */ union psp_gfx_commands @@ -195,7 +220,7 @@ union psp_gfx_commands struct psp_gfx_cmd_invoke_cmd cmd_invoke_cmd; struct psp_gfx_cmd_setup_tmr cmd_setup_tmr; struct psp_gfx_cmd_load_ip_fw cmd_load_ip_fw; - + struct psp_gfx_cmd_save_restore_ip_fw cmd_save_restore_ip_fw; }; @@ -226,8 +251,8 @@ struct psp_gfx_cmd_resp /* These fields are used for RBI only. They are all 0 in GPCOM commands */ - uint32_t resp_buf_addr_lo; /* +12 bits [31:0] of physical address of response buffer (must be 4 KB aligned) */ - uint32_t resp_buf_addr_hi; /* +16 bits [63:32] of physical address of response buffer */ + uint32_t resp_buf_addr_lo; /* +12 bits [31:0] of GPU Virtual address of response buffer (must be 4 KB aligned) */ + uint32_t resp_buf_addr_hi; /* +16 bits [63:32] of GPU Virtual address of response buffer */ uint32_t resp_offset; /* +20 offset within response buffer */ uint32_t resp_buf_size; /* +24 total size of the response buffer in bytes */ @@ -251,19 +276,19 @@ struct psp_gfx_cmd_resp /* Structure of the Ring Buffer Frame */ struct psp_gfx_rb_frame { - uint32_t cmd_buf_addr_lo; /* +0 bits [31:0] of physical address of command buffer (must be 4 KB aligned) */ - uint32_t cmd_buf_addr_hi; /* +4 bits [63:32] of physical address of command buffer */ + uint32_t cmd_buf_addr_lo; /* +0 bits [31:0] of GPU Virtual address of command buffer (must be 4 KB aligned) */ + uint32_t cmd_buf_addr_hi; /* +4 bits [63:32] of GPU Virtual address of command buffer */ uint32_t cmd_buf_size; /* +8 command buffer size in bytes */ - uint32_t fence_addr_lo; /* +12 bits [31:0] of physical address of Fence for this frame */ - uint32_t fence_addr_hi; /* +16 bits [63:32] of physical address of Fence for this frame */ + uint32_t fence_addr_lo; /* +12 bits [31:0] of GPU Virtual address of Fence for this frame */ + uint32_t fence_addr_hi; /* +16 bits [63:32] of GPU Virtual address of Fence for this frame */ uint32_t fence_value; /* +20 Fence value */ uint32_t sid_lo; /* +24 bits [31:0] of SID value (used only for RBI frames) */ uint32_t sid_hi; /* +28 bits [63:32] of SID value (used only for RBI frames) */ uint8_t vmid; /* +32 VMID value used for mapping of all addresses for this frame */ uint8_t frame_type; /* +33 1: destory context frame, 0: all other frames; used only for RBI frames */ uint8_t reserved1[2]; /* +34 reserved, must be 0 */ - uint32_t reserved2[7]; /* +40 reserved, must be 0 */ - /* total 64 bytes */ + uint32_t reserved2[7]; /* +36 reserved, must be 0 */ + /* total 64 bytes */ }; #endif /* _PSP_TEE_GFX_IF_H_ */ -- 2.7.4