Vega20 uses vce_4_1 engine. By hacking vega20 VCE_BASE, vce_4_1 can reuse vce_4.0 header file. Signed-off-by: James Zhu <James.Zhu at amd.com> --- drivers/gpu/drm/amd/include/vega20_ip_offset.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/drivers/gpu/drm/amd/include/vega20_ip_offset.h b/drivers/gpu/drm/amd/include/vega20_ip_offset.h index 2da2d97..f345e0d 100644 --- a/drivers/gpu/drm/amd/include/vega20_ip_offset.h +++ b/drivers/gpu/drm/amd/include/vega20_ip_offset.h @@ -144,7 +144,8 @@ static const struct IP_BASE UVD_BASE ={ { { { 0x00007800, 0x00007E00, { { 0, 0, 0, 0, 0, 0 } }, { { 0, 0, 0, 0, 0, 0 } }, { { 0, 0, 0, 0, 0, 0 } } } }; -static const struct IP_BASE VCE_BASE ={ { { { 0x00008800, 0, 0, 0, 0, 0 } }, +/* Hack VCE_BASE to make vce_4_1 use vce_4_0 offset header files*/ +static const struct IP_BASE VCE_BASE ={ { { { 0x00007E00/* 0x00008800 */, 0, 0, 0, 0, 0 } }, { { 0, 0, 0, 0, 0, 0 } }, { { 0, 0, 0, 0, 0, 0 } }, { { 0, 0, 0, 0, 0, 0 } }, -- 2.7.4