[-gpudriverdevsupport (Bcc)] Let's keep this on amd-gfx. It looks like all backtraces crash in free() or operator delete(). I would say it's heap corruption. Can you record an apitrace on a driver that is not radeonsi? Can you correctly replay the apitrace on a driver that is not radeonsi? Can you reproduce the crash if you replay the apitrace on radeonsi? Thanks, Marek On Sun, Jan 28, 2018 at 5:15 PM, mikhail <mikhail.v.gavrilov at gmail.com> wrote: > > Hi! > > Comedy Night - http://store.steampowered.com/app/665360/ > Fractal Space - http://store.steampowered.com/app/435410/ > Kerbal Space Program - http://store.steampowered.com/app/220200/ > Red Comrades 3: Return of Alaska. Reloaded - http://store.steampowered. > com/app/546220/ > Youtubers Life - http://store.steampowered.com/app/428690/ > > All listed games unite that all of them are made with Unity engine. > > My question: Reason why they crashed on AMD GPU is cause bug in Unity > engine or bug in AMD driver? > > For investigation I added all backtraces to this message. > > -- > Best Regards, > Mike Gavrilov. > _______________________________________________ > amd-gfx mailing list > amd-gfx at lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/amd-gfx >