Am 01.01.2018 um 22:17 schrieb Alex Deucher: > Use adev->vm_manager.id_mgr[0].num_ids rather than hardcoded 16. > > Noticed-by: Felix Kuehling <felix.kuehling at amd.com> > Signed-off-by: Alex Deucher <alexander.deucher at amd.com> > --- > drivers/gpu/drm/amd/amdgpu/gfx_v9_0.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/drivers/gpu/drm/amd/amdgpu/gfx_v9_0.c b/drivers/gpu/drm/amd/amdgpu/gfx_v9_0.c > index 55670dbacace..4abaf802a260 100644 > --- a/drivers/gpu/drm/amd/amdgpu/gfx_v9_0.c > +++ b/drivers/gpu/drm/amd/amdgpu/gfx_v9_0.c > @@ -1526,7 +1526,7 @@ static void gfx_v9_0_gpu_init(struct amdgpu_device *adev) > /* XXX SH_MEM regs */ > /* where to put LDS, scratch, GPUVM in FSA64 space */ > mutex_lock(&adev->srbm_mutex); > - for (i = 0; i < 16; i++) { > + for (i = 0; i < adev->vm_manager.id_mgr[0].num_ids; i++) { Using AMDGPU_GFXHUB instead of hardcoding 0 here would probably be a good idea. Apart from that Reviewed-by: Christian König <christian.koenig at amd.com> Regards, Christian. > soc15_grbm_select(adev, 0, 0, 0, i); > /* CP and shaders */ > if (i == 0) {