[PATCH 1/5] drm/amdgpu:cleanup force_completion

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Am 20.10.2017 um 05:33 schrieb Monk Liu:
> cleanups, now only operate on the given ring
>
> Change-Id: I42ee081696ac348660d38be68807f34090ffcce2
> Signed-off-by: Monk Liu <Monk.Liu at amd.com>

Reviewed-by: Christian König <christian.koenig at amd.com>

> ---
>   drivers/gpu/drm/amd/amdgpu/amdgpu_device.c |  6 +++---
>   drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c  | 29 +++++++----------------------
>   drivers/gpu/drm/amd/amdgpu/amdgpu_ring.h   |  3 +--
>   3 files changed, 11 insertions(+), 27 deletions(-)
>
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
> index 99acf29..dae1e5b 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
> @@ -2871,7 +2871,7 @@ int amdgpu_sriov_gpu_reset(struct amdgpu_device *adev, struct amdgpu_job *job)
>   		amd_sched_hw_job_reset(&ring->sched);
>   
>   		/* after all hw jobs are reset, hw fence is meaningless, so force_completion */
> -		amdgpu_fence_driver_force_completion_ring(ring);
> +		amdgpu_fence_driver_force_completion(ring);
>   	}
>   
>   	/* request to take full control of GPU before re-initialization  */
> @@ -2990,9 +2990,9 @@ int amdgpu_gpu_reset(struct amdgpu_device *adev)
>   			continue;
>   		kthread_park(ring->sched.thread);
>   		amd_sched_hw_job_reset(&ring->sched);
> +		/* after all hw jobs are reset, hw fence is meaningless, so force_completion */
> +		amdgpu_fence_driver_force_completion(ring);
>   	}
> -	/* after all hw jobs are reset, hw fence is meaningless, so force_completion */
> -	amdgpu_fence_driver_force_completion(adev);
>   
>   	need_full_reset = amdgpu_need_full_reset(adev);
>   
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
> index fb9f88ef..2167dac 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
> @@ -499,7 +499,7 @@ void amdgpu_fence_driver_fini(struct amdgpu_device *adev)
>   		r = amdgpu_fence_wait_empty(ring);
>   		if (r) {
>   			/* no need to trigger GPU reset as we are unloading */
> -			amdgpu_fence_driver_force_completion(adev);
> +			amdgpu_fence_driver_force_completion(ring);
>   		}
>   		amdgpu_irq_put(adev, ring->fence_drv.irq_src,
>   			       ring->fence_drv.irq_type);
> @@ -534,7 +534,7 @@ void amdgpu_fence_driver_suspend(struct amdgpu_device *adev)
>   		r = amdgpu_fence_wait_empty(ring);
>   		if (r) {
>   			/* delay GPU reset to resume */
> -			amdgpu_fence_driver_force_completion(adev);
> +			amdgpu_fence_driver_force_completion(ring);
>   		}
>   
>   		/* disable the interrupt */
> @@ -571,30 +571,15 @@ void amdgpu_fence_driver_resume(struct amdgpu_device *adev)
>   }
>   
>   /**
> - * amdgpu_fence_driver_force_completion - force all fence waiter to complete
> + * amdgpu_fence_driver_force_completion - force signal latest fence of ring
>    *
> - * @adev: amdgpu device pointer
> + * @ring: fence of the ring to signal
>    *
> - * In case of GPU reset failure make sure no process keep waiting on fence
> - * that will never complete.
>    */
> -void amdgpu_fence_driver_force_completion(struct amdgpu_device *adev)
> +void amdgpu_fence_driver_force_completion(struct amdgpu_ring *ring)
>   {
> -	int i;
> -
> -	for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
> -		struct amdgpu_ring *ring = adev->rings[i];
> -		if (!ring || !ring->fence_drv.initialized)
> -			continue;
> -
> -		amdgpu_fence_write(ring, ring->fence_drv.sync_seq);
> -	}
> -}
> -
> -void amdgpu_fence_driver_force_completion_ring(struct amdgpu_ring *ring)
> -{
> -	if (ring)
> -		amdgpu_fence_write(ring, ring->fence_drv.sync_seq);
> +	amdgpu_fence_write(ring, ring->fence_drv.sync_seq);
> +	amdgpu_fence_process(ring);
>   }
>   
>   /*
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.h b/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.h
> index b18c2b9..a6b89e3 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.h
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.h
> @@ -79,8 +79,7 @@ struct amdgpu_fence_driver {
>   
>   int amdgpu_fence_driver_init(struct amdgpu_device *adev);
>   void amdgpu_fence_driver_fini(struct amdgpu_device *adev);
> -void amdgpu_fence_driver_force_completion(struct amdgpu_device *adev);
> -void amdgpu_fence_driver_force_completion_ring(struct amdgpu_ring *ring);
> +void amdgpu_fence_driver_force_completion(struct amdgpu_ring *ring);
>   
>   int amdgpu_fence_driver_init_ring(struct amdgpu_ring *ring,
>   				  unsigned num_hw_submission);




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