Hi team Very good, many policy and implement are agreed, looks we only have some arguments in amdgpu_ctx_query(), well I also confused with the current implement of it, â?¹ First, I want to know if you guys agree that we don't update ctx->reset_counter in amdgpu_ctx_query() ? because I want to make the query result always consistent upon a given context, Second, I want to say that for KERNEL, it shouldn't use the term from MESA or OGL or VULKAN, e.g. kernel shouldn't use AMDGPU_INNOCENT_RESET to map to GL_INNOCENT_RESET_ARB, etc... Because that way kernel will be very limited to certain UMD, so I suggest we totally re-name the context status, and each UMD has its own way to map the kernel context's result to gl-context/vk-context/etcâ?¦ Kernel should only provide below *FLAG bits* on a given context: â?¢ Define AMDGPU_CTX_STATE_GUILTY 0x1 //as long as TDR detects a job hang, KMD set the context behind this context as "guilty" â?¢ Define AMDGPU_CTX_STATE_VRAMLOST 0x2 //as long as there is a VRAM lost event hit after this context created, we mark this context "VRAM_LOST", so UMD can say that all BO under this context may lost their content, since kernel have no relationship between context and BO so this is UMD's call to judge if a BO considered "VRAM lost" or not. â?¢ Define AMDGPU_CTX_STATE_RESET 0x3 //as long as there is a gpu reset occurred after context creation, this flag shall be set Sample code: Int amdgpu_ctx_query(struct amdgpu_ctx_query_parm * out, â?¦..) { if (ctx- >vram_lost_counter != adev->vram_lost_counter) out- >status |= AMDGPU_CTX_STATE_VRAM_LOST; if (ctx- >reset_counter != adevâ??reset_counter) { out- >status |= AMDGPU_CTX_STATE_RESET; if (ctx- >guilty == TRUE) out- >status |= AMDGPU_CTX_STATE_GUILTY; } return 0; } For UMD if it found "out.status == 0" means there is no gpu reset even occurred, the context is totally regular, â?¢ A new IOCTL added for context: Void amdgpu_ctx_reinit(){ Ctxâ??vram_lost_counter = adevâ??vram_lost_counter; Ctxâ??reset_counter = adevâ??reset_counter; } if UMD decide *not* to release the "guilty" context but continue using it after UMD acknowledged GPU hang on certain job/context, I suggest UMD call "amdgpu_ctx_reinit()": That way after you re-init() this context, you can get updated result from "amdgpu_ctx_query", which will probably give you "out.status == 0" as long as no gpu reset/vram lost hit after re-init(). BR Monk -----Original Message----- From: Koenig, Christian Sent: 2017å¹´10æ??12æ?¥ 18:13 To: Haehnle, Nicolai <Nicolai.Haehnle at amd.com>; Michel Dänzer <michel at daenzer.net>; Liu, Monk <Monk.Liu at amd.com>; Olsak, Marek <Marek.Olsak at amd.com>; Deucher, Alexander <Alexander.Deucher at amd.com>; Zhou, David(ChunMing) <David1.Zhou at amd.com>; Mao, David <David.Mao at amd.com> Cc: Ramirez, Alejandro <Alejandro.Ramirez at amd.com>; amd-gfx at lists.freedesktop.org; Filipas, Mario <Mario.Filipas at amd.com>; Ding, Pixel <Pixel.Ding at amd.com>; Li, Bingley <Bingley.Li at amd.com>; Jiang, Jerry (SW) <Jerry.Jiang at amd.com> Subject: Re: TDR and VRAM lost handling in KMD (v2) Am 12.10.2017 um 11:44 schrieb Nicolai Hähnle: > On 12.10.2017 11:35, Michel Dänzer wrote: >> On 12/10/17 11:23 AM, Christian König wrote: >>> Am 12.10.2017 um 11:10 schrieb Nicolai Hähnle: >>>> On 12.10.2017 10:49, Christian König wrote: >>>>>> However, !guilty && ctx->reset_counter != adev->reset_counter >>>>>> does not imply that the context was lost. >>>>>> >>>>>> The way I understand it, we should return >>>>>> AMDGPU_CTX_INNOCENT_RESET if !guilty && ctx->vram_lost_counter != adev->vram_lost_counter. >>>>>> >>>>>> As far as I understand it, the case of !guilty && >>>>>> ctx->reset_counter != adev->reset_counter && >>>>>> ctx->vram_lost_counter == >>>>>> adev->vram_lost_counter should return AMDGPU_CTX_NO_RESET, >>>>>> adev->because a >>>>>> GPU reset occurred, but it didn't affect our context. >>>>> I disagree on that. >>>>> >>>>> AMDGPU_CTX_INNOCENT_RESET just means what it does currently, there >>>>> was a reset but we haven't been causing it. >>>>> >>>>> That the OpenGL extension is specified otherwise is unfortunate, >>>>> but I think we shouldn't use that for the kernel interface here. >>>> Two counterpoints: >>>> >>>> 1. Why should any application care that there was a reset while it >>>> was idle? The OpenGL behavior is what makes sense. >>> >>> The application is certainly not interest if a reset happened or >>> not, but I though that the driver stack might be. >>> >>>> >>>> 2. AMDGPU_CTX_INNOCENT_RESET doesn't actually mean anything today >>>> because we never return it :) >>>> >>> >>> Good point. >>> >>>> amdgpu_ctx_query only ever returns AMDGPU_CTX_UNKNOWN_RESET, which >>>> is in line with the OpenGL spec: we're conservatively returning >>>> that a reset happened because we don't know whether the context was >>>> affected, and we return UNKNOWN because we also don't know whether >>>> the context was guilty or not. >>>> >>>> Returning AMDGPU_CTX_NO_RESET in the case of !guilty && >>>> ctx->vram_lost_counter == adev->vram_lost_counter is simply a >>>> refinement and improvement of the current, overly conservative >>>> behavior. >>> >>> Ok let's reenumerate what I think the different return values should >>> mean: >>> >>> * AMDGPU_CTX_GUILTY_RESET >>> >>> guilty is set to true for this context. >>> >>> * AMDGPU_CTX_INNOCENT_RESET >>> >>> guilty is not set and vram_lost_counter has changed. >>> >>> * AMDGPU_CTX_UNKNOWN_RESET >>> >>> guilty is not set and vram_lost_counter has not changed, but >>> gpu_reset_counter has changed. >> >> I don't understand the distinction you're proposing between >> AMDGPU_CTX_INNOCENT_RESET and AMDGPU_CTX_UNKNOWN_RESET. I think both >> cases you're describing should return either >> AMDGPU_CTX_INNOCENT_RESET, if the value of guilty is reliable, or >> AMDGPU_CTX_UNKNOWN_RESET if it's not. > > I think it'd make more sense if it was called > "AMDGPU_CTX_UNAFFECTED_RESET". > > So: > - AMDGPU_CTX_GUILTY_RESET --> the context was affected by a reset, and > we know that it's the context's fault > - AMDGPU_CTX_INNOCENT_RESET --> the context was affected by a reset, > and we know that it *wasn't* the context's fault (no context job > active) > - AMDGPU_CTX_UNKNOWN_RESET --> the context was affected by a reset, > and we don't know who's responsible (this could be returned in the > unlikely case where context A's gfx job has not yet finished, but > context B's gfx job has already started; it could be the fault of A, > it could be the fault of B -- which somehow manages to hang a part of > the hardware that then prevents A's job from finishing -- or it could > be both; but it's a bit academic) > - AMDGPU_CTX_UNAFFECTED_RESET --> there was a reset, but this context > wasn't affected > > This last value would currently just be discarded by Mesa (because we > should only disturb applications when we have to), but perhaps > somebody else could find it useful? Yes, that's what I had in mind as well. Cause otherwise we would return AMDGPU_CTX_NO_RESET while there actually was a reset and that certainly doesn't sound correct to me. Regards, Christian. > > Cheers, > Nicolai -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://lists.freedesktop.org/archives/amd-gfx/attachments/20171012/be67624a/attachment-0001.html>