[PATCH 2/4] drm/amdgpu: simplify VM shadow handling

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From: Christian König <christian.koenig@xxxxxxx>

Now that we don't join PTE updates any more we don't need to call
the update function twice for this.

Signed-off-by: Christian König <christian.koenig at amd.com>
---
 drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c | 21 +++++++--------------
 1 file changed, 7 insertions(+), 14 deletions(-)

diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
index b5e62bd..b56e24a 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
@@ -77,8 +77,6 @@ struct amdgpu_pte_update_params {
 	void (*func)(struct amdgpu_pte_update_params *params, uint64_t pe,
 		     uint64_t addr, unsigned count, uint32_t incr,
 		     uint64_t flags);
-	/* indicate update pt or its shadow */
-	bool shadow;
 };
 
 /* Helper to disable partial resident texture feature from a fence callback */
@@ -1181,20 +1179,20 @@ static int amdgpu_vm_update_ptes(struct amdgpu_pte_update_params *params,
 			return -EINVAL;
 		}
 
-		if (params->shadow) {
-			if (!pt->shadow)
-				return 0;
-			pt = pt->shadow;
-		}
-
 		if ((addr & ~mask) == (end & ~mask))
 			nptes = end - addr;
 		else
 			nptes = AMDGPU_VM_PTE_COUNT(adev) - (addr & mask);
 
+		if (pt->shadow) {
+			pe_start = amdgpu_bo_gpu_offset(pt->shadow);
+			pe_start += (addr & mask) * 8;
+			params->func(params, pe_start, dst, nptes,
+				     AMDGPU_GPU_PAGE_SIZE, flags);
+		}
+
 		pe_start = amdgpu_bo_gpu_offset(pt);
 		pe_start += (addr & mask) * 8;
-
 		params->func(params, pe_start, dst, nptes,
 			     AMDGPU_GPU_PAGE_SIZE, flags);
 
@@ -1392,11 +1390,6 @@ static int amdgpu_vm_bo_update_mapping(struct amdgpu_device *adev,
 	if (r)
 		goto error_free;
 
-	params.shadow = true;
-	r = amdgpu_vm_frag_ptes(&params, start, last + 1, addr, flags);
-	if (r)
-		goto error_free;
-	params.shadow = false;
 	r = amdgpu_vm_frag_ptes(&params, start, last + 1, addr, flags);
 	if (r)
 		goto error_free;
-- 
2.7.4



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