We keep the gang submission fence around in adev, make sure that it stays alive. v2: fix memory leak on retry Signed-off-by: Christian König <christian.koenig@xxxxxxx> --- drivers/gpu/drm/amd/amdgpu/amdgpu_device.c | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c index 198d29faa754..337543ec615c 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c @@ -6889,18 +6889,26 @@ struct dma_fence *amdgpu_device_switch_gang(struct amdgpu_device *adev, { struct dma_fence *old = NULL; + dma_fence_get(gang); do { dma_fence_put(old); old = amdgpu_device_get_gang(adev); if (old == gang) break; - if (!dma_fence_is_signaled(old)) + if (!dma_fence_is_signaled(old)) { + dma_fence_put(gang); return old; + } } while (cmpxchg((struct dma_fence __force **)&adev->gang_submit, old, gang) != old); + /* + * Drop it once for the exchanged reference in adev and once for the + * thread local reference acquired in amdgpu_device_get_gang(). + */ + dma_fence_put(old); dma_fence_put(old); return NULL; } -- 2.34.1