[PATCH 5/6] drm/amdgpu: rework how the cleaner shader is emitted

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Instead of emitting the cleaner shader for every job which has the
enforce_isolation flag set only emit it for the first submission from
every client.

Signed-off-by: Christian König <christian.koenig@xxxxxxx>
---
 drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c | 25 ++++++++++++++++++++-----
 1 file changed, 20 insertions(+), 5 deletions(-)

diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
index c9c48b782ec1..9d94479532fb 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
@@ -643,6 +643,7 @@ int amdgpu_vm_flush(struct amdgpu_ring *ring, struct amdgpu_job *job,
 		    bool need_pipe_sync)
 {
 	struct amdgpu_device *adev = ring->adev;
+	struct amdgpu_isolation *isolation = &adev->isolation[ring->xcp_id];
 	unsigned vmhub = ring->vm_hub;
 	struct amdgpu_vmid_mgr *id_mgr = &adev->vm_manager.id_mgr[vmhub];
 	struct amdgpu_vmid *id = &id_mgr->ids[job->vmid];
@@ -650,8 +651,9 @@ int amdgpu_vm_flush(struct amdgpu_ring *ring, struct amdgpu_job *job,
 	bool gds_switch_needed = ring->funcs->emit_gds_switch &&
 		job->gds_switch_needed;
 	bool vm_flush_needed = job->vm_needs_flush;
-	struct dma_fence *fence = NULL;
+	bool cleaner_shader_needed = false;
 	bool pasid_mapping_needed = false;
+	struct dma_fence *fence = NULL;
 	unsigned int patch;
 	int r;
 
@@ -674,8 +676,12 @@ int amdgpu_vm_flush(struct amdgpu_ring *ring, struct amdgpu_job *job,
 	pasid_mapping_needed &= adev->gmc.gmc_funcs->emit_pasid_mapping &&
 		ring->funcs->emit_wreg;
 
+	cleaner_shader_needed = adev->gfx.enable_cleaner_shader &&
+		ring->funcs->emit_cleaner_shader &&
+		&job->base.s_fence->scheduled == isolation->spearhead;
+
 	if (!vm_flush_needed && !gds_switch_needed && !need_pipe_sync &&
-	    !(job->enforce_isolation && !job->vmid))
+	    !cleaner_shader_needed)
 		return 0;
 
 	amdgpu_ring_ib_begin(ring);
@@ -686,9 +692,7 @@ int amdgpu_vm_flush(struct amdgpu_ring *ring, struct amdgpu_job *job,
 	if (need_pipe_sync)
 		amdgpu_ring_emit_pipeline_sync(ring);
 
-	if (adev->gfx.enable_cleaner_shader &&
-	    ring->funcs->emit_cleaner_shader &&
-	    job->enforce_isolation)
+	if (cleaner_shader_needed)
 		ring->funcs->emit_cleaner_shader(ring);
 
 	if (vm_flush_needed) {
@@ -732,6 +736,17 @@ int amdgpu_vm_flush(struct amdgpu_ring *ring, struct amdgpu_job *job,
 		id->pasid_mapping = dma_fence_get(fence);
 		mutex_unlock(&id_mgr->lock);
 	}
+
+	/*
+	 * Make sure that all other submissions wait for the cleaner shader to
+	 * finish before we push them to the HW.
+	 */
+	if (cleaner_shader_needed) {
+		mutex_lock(&adev->enforce_isolation_mutex);
+		dma_fence_put(isolation->spearhead);
+		isolation->spearhead = dma_fence_get(fence);
+		mutex_unlock(&adev->enforce_isolation_mutex);
+	}
 	dma_fence_put(fence);
 
 	amdgpu_ring_patch_cond_exec(ring, patch);
-- 
2.34.1




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