From: Ausef Yousof <Ausef.Yousof@xxxxxxx> [WHY] Soft hang/lag observed during 10bit playback + moving cursor, corruption observed in other tickets for same reason, also failing MPO. 1. Currently, we are always running calculate_lowest_supported_state_for_temp_read which is only necessary on dGPU 2. Fast validate path does not apply DET buffer allocation policy 3. Prefetch UrgBFactor chroma parameter not populated in prefetch calculation [HOW] 1. Add a check to see if we are on APU, if so, skip the code 2. Add det buffer alloc policy checks to fast validate path 3. Populate UrgentBurstChroma param in call to calculate UrgBChroma prefetch values -revision commits: small formatting/brackets/null check addition + remove test change + dGPU code Reviewed-by: Charlene Liu <charlene.liu@xxxxxxx> Signed-off-by: Ausef Yousof <Ausef.Yousof@xxxxxxx> Signed-off-by: Fangzhi Zuo <jerry.zuo@xxxxxxx> --- .../amd/display/dc/dml2/display_mode_core.c | 5 ++- .../drm/amd/display/dc/dml2/dml2_wrapper.c | 35 +++++++++++++------ 2 files changed, 29 insertions(+), 11 deletions(-) diff --git a/drivers/gpu/drm/amd/display/dc/dml2/display_mode_core.c b/drivers/gpu/drm/amd/display/dc/dml2/display_mode_core.c index 8dabb1ac0b68..be87dc0f0779 100644 --- a/drivers/gpu/drm/amd/display/dc/dml2/display_mode_core.c +++ b/drivers/gpu/drm/amd/display/dc/dml2/display_mode_core.c @@ -6434,7 +6434,7 @@ static void dml_prefetch_check(struct display_mode_lib_st *mode_lib) /* Output */ &mode_lib->ms.UrgentBurstFactorCursorPre[k], &mode_lib->ms.UrgentBurstFactorLumaPre[k], - &mode_lib->ms.UrgentBurstFactorChroma[k], + &mode_lib->ms.UrgentBurstFactorChromaPre[k], &mode_lib->ms.NotUrgentLatencyHidingPre[k]); mode_lib->ms.cursor_bw_pre[k] = mode_lib->ms.cache_display_cfg.plane.NumberOfCursors[k] * mode_lib->ms.cache_display_cfg.plane.CursorWidth[k] * @@ -9190,6 +9190,8 @@ void dml_core_mode_programming(struct display_mode_lib_st *mode_lib, const struc &locals->FractionOfUrgentBandwidth, &s->dummy_boolean[0]); // dml_bool_t *PrefetchBandwidthSupport + + if (s->VRatioPrefetchMoreThanMax != false || s->DestinationLineTimesForPrefetchLessThan2 != false) { dml_print("DML::%s: VRatioPrefetchMoreThanMax = %u\n", __func__, s->VRatioPrefetchMoreThanMax); dml_print("DML::%s: DestinationLineTimesForPrefetchLessThan2 = %u\n", __func__, s->DestinationLineTimesForPrefetchLessThan2); @@ -9204,6 +9206,7 @@ void dml_core_mode_programming(struct display_mode_lib_st *mode_lib, const struc } } + if (locals->PrefetchModeSupported == true && mode_lib->ms.support.ImmediateFlipSupport == true) { locals->BandwidthAvailableForImmediateFlip = CalculateBandwidthAvailableForImmediateFlip( mode_lib->ms.num_active_planes, diff --git a/drivers/gpu/drm/amd/display/dc/dml2/dml2_wrapper.c b/drivers/gpu/drm/amd/display/dc/dml2/dml2_wrapper.c index 9190c1328d5b..340791d40ecb 100644 --- a/drivers/gpu/drm/amd/display/dc/dml2/dml2_wrapper.c +++ b/drivers/gpu/drm/amd/display/dc/dml2/dml2_wrapper.c @@ -531,14 +531,21 @@ static bool optimize_pstate_with_svp_and_drr(struct dml2_context *dml2, struct d static bool call_dml_mode_support_and_programming(struct dc_state *context) { unsigned int result = 0; - unsigned int min_state; + unsigned int min_state = 0; int min_state_for_g6_temp_read = 0; + + + if (!context) + return false; + struct dml2_context *dml2 = context->bw_ctx.dml2; struct dml2_wrapper_scratch *s = &dml2->v20.scratch; - min_state_for_g6_temp_read = calculate_lowest_supported_state_for_temp_read(dml2, context); + if (!context->streams[0]->sink->link->dc->caps.is_apu) { + min_state_for_g6_temp_read = calculate_lowest_supported_state_for_temp_read(dml2, context); - ASSERT(min_state_for_g6_temp_read >= 0); + ASSERT(min_state_for_g6_temp_read >= 0); + } if (!dml2->config.use_native_pstate_optimization) { result = optimize_pstate_with_svp_and_drr(dml2, context); @@ -549,14 +556,20 @@ static bool call_dml_mode_support_and_programming(struct dc_state *context) /* Upon trying to sett certain frequencies in FRL, min_state_for_g6_temp_read is reported as -1. This leads to an invalid value of min_state causing crashes later on. * Use the default logic for min_state only when min_state_for_g6_temp_read is a valid value. In other cases, use the value calculated by the DML directly. */ - if (min_state_for_g6_temp_read >= 0) - min_state = min_state_for_g6_temp_read > s->mode_support_params.out_lowest_state_idx ? min_state_for_g6_temp_read : s->mode_support_params.out_lowest_state_idx; - else - min_state = s->mode_support_params.out_lowest_state_idx; - - if (result) - result = dml_mode_programming(&dml2->v20.dml_core_ctx, min_state, &s->cur_display_config, true); + if (!context->streams[0]->sink->link->dc->caps.is_apu) { + if (min_state_for_g6_temp_read >= 0) + min_state = min_state_for_g6_temp_read > s->mode_support_params.out_lowest_state_idx ? min_state_for_g6_temp_read : s->mode_support_params.out_lowest_state_idx; + else + min_state = s->mode_support_params.out_lowest_state_idx; + } + if (result) { + if (!context->streams[0]->sink->link->dc->caps.is_apu) { + result = dml_mode_programming(&dml2->v20.dml_core_ctx, min_state, &s->cur_display_config, true); + } else { + result = dml_mode_programming(&dml2->v20.dml_core_ctx, s->mode_support_params.out_lowest_state_idx, &s->cur_display_config, true); + } + } return result; } @@ -685,6 +698,8 @@ static bool dml2_validate_only(struct dc_state *context) build_unoptimized_policy_settings(dml2->v20.dml_core_ctx.project, &dml2->v20.dml_core_ctx.policy); map_dc_state_into_dml_display_cfg(dml2, context, &dml2->v20.scratch.cur_display_config); + if (!dml2->config.skip_hw_state_mapping) + dml2_apply_det_buffer_allocation_policy(dml2, &dml2->v20.scratch.cur_display_config); result = pack_and_call_dml_mode_support_ex(dml2, &dml2->v20.scratch.cur_display_config, -- 2.43.0