Update the scratch reg for when the engine is hung. Signed-off-by: Alex Deucher <alexander.deucher at amd.com> --- drivers/gpu/drm/amd/amdgpu/amdgpu_atomfirmware.c | 13 +++++++++++++ drivers/gpu/drm/amd/amdgpu/amdgpu_atomfirmware.h | 2 ++ 2 files changed, 15 insertions(+) diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_atomfirmware.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_atomfirmware.c index d735cd1..4bdda56 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_atomfirmware.c +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_atomfirmware.c @@ -88,6 +88,19 @@ void amdgpu_atomfirmware_scratch_regs_restore(struct amdgpu_device *adev) WREG32(adev->bios_scratch_reg_offset + i, adev->bios_scratch[i]); } +void amdgpu_atomfirmware_scratch_regs_engine_hung(struct amdgpu_device *adev, + bool hung) +{ + u32 tmp = RREG32(adev->bios_scratch_reg_offset + 3); + + if (hung) + tmp |= ATOM_S3_ASIC_GUI_ENGINE_HUNG; + else + tmp &= ~ATOM_S3_ASIC_GUI_ENGINE_HUNG; + + WREG32(adev->bios_scratch_reg_offset + 3, tmp); +} + int amdgpu_atomfirmware_allocate_fb_scratch(struct amdgpu_device *adev) { struct atom_context *ctx = adev->mode_info.atom_context; diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_atomfirmware.h b/drivers/gpu/drm/amd/amdgpu/amdgpu_atomfirmware.h index d0c4dcd..a2c3ebe 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_atomfirmware.h +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_atomfirmware.h @@ -28,6 +28,8 @@ bool amdgpu_atomfirmware_gpu_supports_virtualization(struct amdgpu_device *adev) void amdgpu_atomfirmware_scratch_regs_init(struct amdgpu_device *adev); void amdgpu_atomfirmware_scratch_regs_save(struct amdgpu_device *adev); void amdgpu_atomfirmware_scratch_regs_restore(struct amdgpu_device *adev); +void amdgpu_atomfirmware_scratch_regs_engine_hung(struct amdgpu_device *adev, + bool hung); int amdgpu_atomfirmware_allocate_fb_scratch(struct amdgpu_device *adev); #endif -- 2.5.5