[PATCH v6 44/44] drm/amd/display: Add AMD color pipeline doc

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A short description about the AMD color pipeline.

Signed-off-by: Harry Wentland <harry.wentland@xxxxxxx>
---
 .../amd/display/amdgpu_dm/amdgpu_dm_color.c   | 122 +++++++++++++++---
 1 file changed, 102 insertions(+), 20 deletions(-)

diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c
index 3814f6fce4a2..8c5d91556462 100644
--- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c
+++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c
@@ -33,6 +33,32 @@
 /**
  * DOC: overview
  *
+ * We have three types of color management in the AMD display driver.
+ * 1. the legacy &drm_crtc DEGAMMA, CTM, and GAMMA properties
+ * 2. AMD driver private color management on &drm_plane and &drm_crtc
+ * 3. AMD plane color pipeline
+ *
+ * The CRTC properties are the original color management. When they were
+ * implemented per-plane color management was not a thing yet. Because
+ * of that we could get away with plumbing the DEGAMMA and CTM
+ * properties to pre-blending HW functions. This is incompatible with
+ * per-plane color management, such as via the AMD private properties or
+ * the new drm_plane color pipeline. The only compatible CRTC property
+ * with per-plane color management is the GAMMA property as it is
+ * applied post-blending.
+ *
+ * The AMD driver private color management properties are only exposed
+ * when the kernel is built explicitly with -DAMD_PRIVATE_COLOR. They
+ * are temporary building blocks on the path to full-fledged &drm_plane
+ * and &drm_crtc color pipelines and lay the driver's groundwork for the
+ * color pipelines.
+ *
+ * The AMD plane color pipeline describes AMD's &drm_colorops via the
+ * &drm_plane's COLOR_PIPELINE property.
+ *
+ * drm_crtc Properties
+ * -------------------
+ *
  * The DC interface to HW gives us the following color management blocks
  * per pipe (surface):
  *
@@ -43,33 +69,89 @@
  * - Surface regamma LUT (normalized)
  * - Output CSC (normalized)
  *
- * But these aren't a direct mapping to DRM color properties. The current DRM
- * interface exposes CRTC degamma, CRTC CTM and CRTC regamma while our hardware
- * is essentially giving:
+ * But these aren't a direct mapping to DRM color properties. The
+ * current DRM interface exposes CRTC degamma, CRTC CTM and CRTC regamma
+ * while our hardware is essentially giving:
  *
  * Plane CTM -> Plane degamma -> Plane CTM -> Plane regamma -> Plane CTM
  *
- * The input gamma LUT block isn't really applicable here since it operates
- * on the actual input data itself rather than the HW fp representation. The
- * input and output CSC blocks are technically available to use as part of
- * the DC interface but are typically used internally by DC for conversions
- * between color spaces. These could be blended together with user
- * adjustments in the future but for now these should remain untouched.
+ * The input gamma LUT block isn't really applicable here since it
+ * operates on the actual input data itself rather than the HW fp
+ * representation. The input and output CSC blocks are technically
+ * available to use as part of the DC interface but are typically used
+ * internally by DC for conversions between color spaces. These could be
+ * blended together with user adjustments in the future but for now
+ * these should remain untouched.
  *
- * The pipe blending also happens after these blocks so we don't actually
- * support any CRTC props with correct blending with multiple planes - but we
- * can still support CRTC color management properties in DM in most single
- * plane cases correctly with clever management of the DC interface in DM.
+ * The pipe blending also happens after these blocks so we don't
+ * actually support any CRTC props with correct blending with multiple
+ * planes - but we can still support CRTC color management properties in
+ * DM in most single plane cases correctly with clever management of the
+ * DC interface in DM.
  *
- * As per DRM documentation, blocks should be in hardware bypass when their
- * respective property is set to NULL. A linear DGM/RGM LUT should also
- * considered as putting the respective block into bypass mode.
+ * As per DRM documentation, blocks should be in hardware bypass when
+ * their respective property is set to NULL. A linear DGM/RGM LUT should
+ * also considered as putting the respective block into bypass mode.
  *
- * This means that the following
- * configuration is assumed to be the default:
+ * This means that the following configuration is assumed to be the
+ * default:
+ *
+ * Plane DGM Bypass -> Plane CTM Bypass -> Plane RGM Bypass -> ... CRTC
+ * DGM Bypass -> CRTC CTM Bypass -> CRTC RGM Bypass
+ *
+ * AMD Private Color Management on drm_plane
+ * -----------------------------------------
+ *
+ * The AMD private color management properties on a &drm_plane are:
+ *
+ * - AMD_PLANE_DEGAMMA_LUT
+ * - AMD_PLANE_DEGAMMA_LUT_SIZE
+ * - AMD_PLANE_DEGAMMA_TF
+ * - AMD_PLANE_HDR_MULT
+ * - AMD_PLANE_CTM
+ * - AMD_PLANE_SHAPER_LUT
+ * - AMD_PLANE_SHAPER_LUT_SIZE
+ * - AMD_PLANE_SHAPER_TF
+ * - AMD_PLANE_LUT3D
+ * - AMD_PLANE_LUT3D_SIZE
+ * - AMD_PLANE_BLEND_LUT
+ * - AMD_PLANE_BLEND_LUT_SIZE
+ * - AMD_PLANE_BLEND_TF
+ *
+ * The AMD private color management property on a &drm_crtc is:
+ *
+ * - AMD_CRTC_REGAMMA_TF
+ *
+ * Use of these properties is discouraged.
+ *
+ * AMD plane color pipeline
+ * ------------------------
+ *
+ * The AMD &drm_plane color pipeline is advertised for DCN generations
+ * 3.0 and newer. It exposes these elements in this order:
+ *
+ * 1. 1D curve colorop
+ * 2. Multiplier
+ * 3. 3x4 CTM
+ * 4. 1D curve colorop
+ * 5. 1D LUT
+ * 6. 3D LUT
+ * 7. 1D curve colorop
+ * 8. 1D LUT
+ *
+ * The multiplier (#2) is a simple multiplier that is applied to all
+ * channels.
+ *
+ * The 3x4 CTM (#3) is a simple 3x4 matrix.
+ *
+ * #1, and #7 are non-linear to linear curves. #4 is a linear to
+ * non-linear curve. They support sRGB, PQ, and BT.709/BT.2020 EOTFs or
+ * their inverse.
+ *
+ * The 1D LUTs (#5 and #8) are plain 4096 entry LUTs.
+ *
+ * The 3DLUT (#6) is a tetrahedrally interpolated 17 cube LUT.
  *
- * Plane DGM Bypass -> Plane CTM Bypass -> Plane RGM Bypass -> ...
- * CRTC DGM Bypass -> CRTC CTM Bypass -> CRTC RGM Bypass
  */
 
 #define MAX_DRM_LUT_VALUE 0xFFFF
-- 
2.46.2




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