[PATCH 4/8] drm/sched: Optimise drm_sched_entity_push_job

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From: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxxx>

In FIFO mode We can avoid dropping the lock only to immediately re-acquire
by adding a new drm_sched_rq_update_fifo_locked() helper.

v2:
 * Remove drm_sched_rq_update_fifo() altogether. (Christian)

Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxxx>
Cc: Christian König <christian.koenig@xxxxxxx>
Cc: Alex Deucher <alexander.deucher@xxxxxxx>
Cc: Luben Tuikov <ltuikov89@xxxxxxxxx>
Cc: Matthew Brost <matthew.brost@xxxxxxxxx>
Cc: Philipp Stanner <pstanner@xxxxxxxxxx>
Reviewed-by: Christian König <christian.koenig@xxxxxxx>
---
 drivers/gpu/drm/scheduler/sched_entity.c | 13 +++++++++----
 drivers/gpu/drm/scheduler/sched_main.c   |  6 +++---
 include/drm/gpu_scheduler.h              |  2 +-
 3 files changed, 13 insertions(+), 8 deletions(-)

diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c
index b2cf3e0c1838..59f710afe992 100644
--- a/drivers/gpu/drm/scheduler/sched_entity.c
+++ b/drivers/gpu/drm/scheduler/sched_entity.c
@@ -514,8 +514,12 @@ struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity)
 		struct drm_sched_job *next;
 
 		next = to_drm_sched_job(spsc_queue_peek(&entity->job_queue));
-		if (next)
-			drm_sched_rq_update_fifo(entity, next->submit_ts);
+		if (next) {
+			spin_lock(&entity->rq_lock);
+			drm_sched_rq_update_fifo_locked(entity,
+							next->submit_ts);
+			spin_unlock(&entity->rq_lock);
+		}
 	}
 
 	/* Jobs and entities might have different lifecycles. Since we're
@@ -615,10 +619,11 @@ void drm_sched_entity_push_job(struct drm_sched_job *sched_job)
 
 		atomic_inc(sched->score);
 		drm_sched_rq_add_entity(rq, entity);
-		spin_unlock(&entity->rq_lock);
 
 		if (drm_sched_policy == DRM_SCHED_POLICY_FIFO)
-			drm_sched_rq_update_fifo(entity, submit_ts);
+			drm_sched_rq_update_fifo_locked(entity, submit_ts);
+
+		spin_unlock(&entity->rq_lock);
 
 		drm_sched_wakeup(sched);
 	}
diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
index 03c532590e2a..e312eb6ac85a 100644
--- a/drivers/gpu/drm/scheduler/sched_main.c
+++ b/drivers/gpu/drm/scheduler/sched_main.c
@@ -163,14 +163,15 @@ static inline void drm_sched_rq_remove_fifo_locked(struct drm_sched_entity *enti
 	}
 }
 
-void drm_sched_rq_update_fifo(struct drm_sched_entity *entity, ktime_t ts)
+void drm_sched_rq_update_fifo_locked(struct drm_sched_entity *entity, ktime_t ts)
 {
 	/*
 	 * Both locks need to be grabbed, one to protect from entity->rq change
 	 * for entity from within concurrent drm_sched_entity_select_rq and the
 	 * other to update the rb tree structure.
 	 */
-	spin_lock(&entity->rq_lock);
+	lockdep_assert_held(&entity->rq_lock);
+
 	spin_lock(&entity->rq->lock);
 
 	drm_sched_rq_remove_fifo_locked(entity);
@@ -181,7 +182,6 @@ void drm_sched_rq_update_fifo(struct drm_sched_entity *entity, ktime_t ts)
 		      drm_sched_entity_compare_before);
 
 	spin_unlock(&entity->rq->lock);
-	spin_unlock(&entity->rq_lock);
 }
 
 /**
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 0b679700a63a..f62cc31fea18 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -593,7 +593,7 @@ void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
 void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
 				struct drm_sched_entity *entity);
 
-void drm_sched_rq_update_fifo(struct drm_sched_entity *entity, ktime_t ts);
+void drm_sched_rq_update_fifo_locked(struct drm_sched_entity *entity, ktime_t ts);
 
 int drm_sched_entity_init(struct drm_sched_entity *entity,
 			  enum drm_sched_priority priority,
-- 
2.46.0




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