From: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxxx> Since drm_sched_entity_modify_sched() can modify the entities run queue lets make sure to only derefernce the pointer once so both adding and waking up are guaranteed to be consistent. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxxx> Fixes: b37aced31eb0 ("drm/scheduler: implement a function to modify sched list") Cc: Christian König <christian.koenig@xxxxxxx> Cc: Alex Deucher <alexander.deucher@xxxxxxx> Cc: Luben Tuikov <ltuikov89@xxxxxxxxx> Cc: Matthew Brost <matthew.brost@xxxxxxxxx> Cc: David Airlie <airlied@xxxxxxxxx> Cc: Daniel Vetter <daniel@xxxxxxxx> Cc: dri-devel@xxxxxxxxxxxxxxxxxxxxx Cc: <stable@xxxxxxxxxxxxxxx> # v5.7+ --- drivers/gpu/drm/scheduler/sched_entity.c | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c index ae8be30472cd..62b07ef7630a 100644 --- a/drivers/gpu/drm/scheduler/sched_entity.c +++ b/drivers/gpu/drm/scheduler/sched_entity.c @@ -599,6 +599,8 @@ void drm_sched_entity_push_job(struct drm_sched_job *sched_job) /* first job wakes up scheduler */ if (first) { + struct drm_sched_rq *rq; + /* Add the entity to the run queue */ spin_lock(&entity->rq_lock); if (entity->stopped) { @@ -608,13 +610,15 @@ void drm_sched_entity_push_job(struct drm_sched_job *sched_job) return; } - drm_sched_rq_add_entity(entity->rq, entity); + rq = entity->rq; + + drm_sched_rq_add_entity(rq, entity); spin_unlock(&entity->rq_lock); if (drm_sched_policy == DRM_SCHED_POLICY_FIFO) drm_sched_rq_update_fifo(entity, submit_ts); - drm_sched_wakeup(entity->rq->sched, entity); + drm_sched_wakeup(rq->sched, entity); } } EXPORT_SYMBOL(drm_sched_entity_push_job); -- 2.46.0