Re: [PATCH] drm/amdgpu: optimize the padding with hw optimization

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Am 01.08.24 um 08:53 schrieb Marek Olšák:
On Thu, Aug 1, 2024, 00:28 Khatri, Sunil <sukhatri@xxxxxxx> wrote:

On 8/1/2024 8:49 AM, Marek Olšák wrote:
>> +       /* Header is at index 0, followed by num_nops - 1 NOP packet's */
>> +       for (i = 1; i < num_nop; i++)
>> +               amdgpu_ring_write(ring, ring->funcs->nop);
> This loop should be removed. It's unnecessary CPU overhead and we
> should never get more than 0x3fff NOPs (maybe use BUG_ON). Leaving the
> whole packet body uninitialized is the fastest option.
That was the original intent to just move the WPTR for the no of nops
and tried too. Based on Christian inputs we should not let the nops packet

as garbage or whatever was there originally as a threat/safety measure.

It doesn't help safety. It can only be read by the GPU with kernel-level permissions.

Initializing the packet body is useless and adds CPU overhead, especially with the 256 NOPs or so that we use for no reason.

Not filling the remaining ring buffers with NOPs is a pretty clear NAK from my side. Leaving garbage in the ring buffer is not even remotely defensive.

What we can do is to optimize filling N DWs into the ring buffer without updating the WPTR each time.

Regards,
Christian.


Marek


[Index of Archives]     [Linux USB Devel]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]

  Powered by Linux