From: Anthony Koo <anthony.koo@xxxxxxx> - Add new Replay states 2A (initial Replay entry) and 4E (frame update) to check is there is new frame update before sending Signed-off-by: Jerry Zuo <jerry.zuo@xxxxxxx> Signed-off-by: Anthony Koo <anthony.koo@xxxxxxx> --- drivers/gpu/drm/amd/display/dmub/inc/dmub_cmd.h | 2 ++ 1 file changed, 2 insertions(+) diff --git a/drivers/gpu/drm/amd/display/dmub/inc/dmub_cmd.h b/drivers/gpu/drm/amd/display/dmub/inc/dmub_cmd.h index 78e8698fe378..605dd9d45167 100644 --- a/drivers/gpu/drm/amd/display/dmub/inc/dmub_cmd.h +++ b/drivers/gpu/drm/amd/display/dmub/inc/dmub_cmd.h @@ -3326,6 +3326,7 @@ enum replay_state { REPLAY_STATE_1 = 0x10, REPLAY_STATE_1A = 0x11, REPLAY_STATE_2 = 0x20, + REPLAY_STATE_2A = 0x21, REPLAY_STATE_3 = 0x30, REPLAY_STATE_3INIT = 0x31, REPLAY_STATE_4 = 0x40, @@ -3333,6 +3334,7 @@ enum replay_state { REPLAY_STATE_4B = 0x42, REPLAY_STATE_4C = 0x43, REPLAY_STATE_4D = 0x44, + REPLAY_STATE_4E = 0x45, REPLAY_STATE_4B_LOCKED = 0x4A, REPLAY_STATE_4C_UNLOCKED = 0x4B, REPLAY_STATE_5 = 0x50, -- 2.34.1