From: Marek Olšák <marek.olsak@xxxxxxx> --- include/drm/amdgpu_drm.h | 396 ++++++++++++++++++++++++++++++----------------- 1 file changed, 251 insertions(+), 145 deletions(-) diff --git a/include/drm/amdgpu_drm.h b/include/drm/amdgpu_drm.h index d8f2497..5797283 100644 --- a/include/drm/amdgpu_drm.h +++ b/include/drm/amdgpu_drm.h @@ -43,103 +43,109 @@ extern "C" { #define DRM_AMDGPU_CTX 0x02 #define DRM_AMDGPU_BO_LIST 0x03 #define DRM_AMDGPU_CS 0x04 #define DRM_AMDGPU_INFO 0x05 #define DRM_AMDGPU_GEM_METADATA 0x06 #define DRM_AMDGPU_GEM_WAIT_IDLE 0x07 #define DRM_AMDGPU_GEM_VA 0x08 #define DRM_AMDGPU_WAIT_CS 0x09 #define DRM_AMDGPU_GEM_OP 0x10 #define DRM_AMDGPU_GEM_USERPTR 0x11 +#define DRM_AMDGPU_WAIT_FENCES 0x12 #define DRM_IOCTL_AMDGPU_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create) #define DRM_IOCTL_AMDGPU_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap) #define DRM_IOCTL_AMDGPU_CTX DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CTX, union drm_amdgpu_ctx) #define DRM_IOCTL_AMDGPU_BO_LIST DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_BO_LIST, union drm_amdgpu_bo_list) #define DRM_IOCTL_AMDGPU_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CS, union drm_amdgpu_cs) #define DRM_IOCTL_AMDGPU_INFO DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_INFO, struct drm_amdgpu_info) #define DRM_IOCTL_AMDGPU_GEM_METADATA DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_METADATA, struct drm_amdgpu_gem_metadata) #define DRM_IOCTL_AMDGPU_GEM_WAIT_IDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_WAIT_IDLE, union drm_amdgpu_gem_wait_idle) #define DRM_IOCTL_AMDGPU_GEM_VA DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_VA, struct drm_amdgpu_gem_va) #define DRM_IOCTL_AMDGPU_WAIT_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_CS, union drm_amdgpu_wait_cs) #define DRM_IOCTL_AMDGPU_GEM_OP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_OP, struct drm_amdgpu_gem_op) #define DRM_IOCTL_AMDGPU_GEM_USERPTR DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_USERPTR, struct drm_amdgpu_gem_userptr) +#define DRM_IOCTL_AMDGPU_WAIT_FENCES DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_FENCES, union drm_amdgpu_wait_fences) #define AMDGPU_GEM_DOMAIN_CPU 0x1 #define AMDGPU_GEM_DOMAIN_GTT 0x2 #define AMDGPU_GEM_DOMAIN_VRAM 0x4 #define AMDGPU_GEM_DOMAIN_GDS 0x8 #define AMDGPU_GEM_DOMAIN_GWS 0x10 #define AMDGPU_GEM_DOMAIN_OA 0x20 /* Flag that CPU access will be required for the case of VRAM domain */ #define AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED (1 << 0) /* Flag that CPU access will not work, this VRAM domain is invisible */ #define AMDGPU_GEM_CREATE_NO_CPU_ACCESS (1 << 1) /* Flag that USWC attributes should be used for GTT */ #define AMDGPU_GEM_CREATE_CPU_GTT_USWC (1 << 2) /* Flag that the memory should be in VRAM and cleared */ #define AMDGPU_GEM_CREATE_VRAM_CLEARED (1 << 3) +/* Flag that create shadow bo(GTT) while allocating vram bo */ +#define AMDGPU_GEM_CREATE_SHADOW (1 << 4) +/* Flag that allocating the BO should use linear VRAM */ +#define AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS (1 << 5) struct drm_amdgpu_gem_create_in { /** the requested memory size */ - uint64_t bo_size; + __u64 bo_size; /** physical start_addr alignment in bytes for some HW requirements */ - uint64_t alignment; + __u64 alignment; /** the requested memory domains */ - uint64_t domains; + __u64 domains; /** allocation flags */ - uint64_t domain_flags; + __u64 domain_flags; }; struct drm_amdgpu_gem_create_out { /** returned GEM object handle */ - uint32_t handle; - uint32_t _pad; + __u32 handle; + __u32 _pad; }; union drm_amdgpu_gem_create { struct drm_amdgpu_gem_create_in in; struct drm_amdgpu_gem_create_out out; }; /** Opcode to create new residency list. */ #define AMDGPU_BO_LIST_OP_CREATE 0 /** Opcode to destroy previously created residency list */ #define AMDGPU_BO_LIST_OP_DESTROY 1 /** Opcode to update resource information in the list */ #define AMDGPU_BO_LIST_OP_UPDATE 2 struct drm_amdgpu_bo_list_in { /** Type of operation */ - uint32_t operation; + __u32 operation; /** Handle of list or 0 if we want to create one */ - uint32_t list_handle; + __u32 list_handle; /** Number of BOs in list */ - uint32_t bo_number; + __u32 bo_number; /** Size of each element describing BO */ - uint32_t bo_info_size; + __u32 bo_info_size; /** Pointer to array describing BOs */ - uint64_t bo_info_ptr; + __u64 bo_info_ptr; }; struct drm_amdgpu_bo_list_entry { /** Handle of BO */ - uint32_t bo_handle; + __u32 bo_handle; /** New (if specified) BO priority to be used during migration */ - uint32_t bo_priority; + __u32 bo_priority; }; struct drm_amdgpu_bo_list_out { /** Handle of resource list */ - uint32_t list_handle; - uint32_t _pad; + __u32 list_handle; + __u32 _pad; }; union drm_amdgpu_bo_list { struct drm_amdgpu_bo_list_in in; struct drm_amdgpu_bo_list_out out; }; /* context related */ #define AMDGPU_CTX_OP_ALLOC_CTX 1 #define AMDGPU_CTX_OP_FREE_CTX 2 @@ -149,65 +155,65 @@ union drm_amdgpu_bo_list { #define AMDGPU_CTX_NO_RESET 0 /* this the context caused it */ #define AMDGPU_CTX_GUILTY_RESET 1 /* some other context caused it */ #define AMDGPU_CTX_INNOCENT_RESET 2 /* unknown cause */ #define AMDGPU_CTX_UNKNOWN_RESET 3 struct drm_amdgpu_ctx_in { /** AMDGPU_CTX_OP_* */ - uint32_t op; + __u32 op; /** For future use, no flags defined so far */ - uint32_t flags; - uint32_t ctx_id; - uint32_t _pad; + __u32 flags; + __u32 ctx_id; + __u32 _pad; }; union drm_amdgpu_ctx_out { struct { - uint32_t ctx_id; - uint32_t _pad; + __u32 ctx_id; + __u32 _pad; } alloc; struct { /** For future use, no flags defined so far */ - uint64_t flags; + __u64 flags; /** Number of resets caused by this context so far. */ - uint32_t hangs; + __u32 hangs; /** Reset status since the last call of the ioctl. */ - uint32_t reset_status; + __u32 reset_status; } state; }; union drm_amdgpu_ctx { struct drm_amdgpu_ctx_in in; union drm_amdgpu_ctx_out out; }; /* * This is not a reliable API and you should expect it to fail for any * number of reasons and have fallback path that do not use userptr to * perform any operation. */ #define AMDGPU_GEM_USERPTR_READONLY (1 << 0) #define AMDGPU_GEM_USERPTR_ANONONLY (1 << 1) #define AMDGPU_GEM_USERPTR_VALIDATE (1 << 2) #define AMDGPU_GEM_USERPTR_REGISTER (1 << 3) struct drm_amdgpu_gem_userptr { - uint64_t addr; - uint64_t size; + __u64 addr; + __u64 size; /* AMDGPU_GEM_USERPTR_* */ - uint32_t flags; + __u32 flags; /* Resulting GEM handle */ - uint32_t handle; + __u32 handle; }; /* same meaning as the GB_TILE_MODE and GL_MACRO_TILE_MODE fields */ #define AMDGPU_TILING_ARRAY_MODE_SHIFT 0 #define AMDGPU_TILING_ARRAY_MODE_MASK 0xf #define AMDGPU_TILING_PIPE_CONFIG_SHIFT 4 #define AMDGPU_TILING_PIPE_CONFIG_MASK 0x1f #define AMDGPU_TILING_TILE_SPLIT_SHIFT 9 #define AMDGPU_TILING_TILE_SPLIT_MASK 0x7 #define AMDGPU_TILING_MICRO_TILE_MODE_SHIFT 12 @@ -225,222 +231,249 @@ struct drm_amdgpu_gem_userptr { (((value) & AMDGPU_TILING_##field##_MASK) << AMDGPU_TILING_##field##_SHIFT) #define AMDGPU_TILING_GET(value, field) \ (((value) >> AMDGPU_TILING_##field##_SHIFT) & AMDGPU_TILING_##field##_MASK) #define AMDGPU_GEM_METADATA_OP_SET_METADATA 1 #define AMDGPU_GEM_METADATA_OP_GET_METADATA 2 /** The same structure is shared for input/output */ struct drm_amdgpu_gem_metadata { /** GEM Object handle */ - uint32_t handle; + __u32 handle; /** Do we want get or set metadata */ - uint32_t op; + __u32 op; struct { /** For future use, no flags defined so far */ - uint64_t flags; + __u64 flags; /** family specific tiling info */ - uint64_t tiling_info; - uint32_t data_size_bytes; - uint32_t data[64]; + __u64 tiling_info; + __u32 data_size_bytes; + __u32 data[64]; } data; }; struct drm_amdgpu_gem_mmap_in { /** the GEM object handle */ - uint32_t handle; - uint32_t _pad; + __u32 handle; + __u32 _pad; }; struct drm_amdgpu_gem_mmap_out { /** mmap offset from the vma offset manager */ - uint64_t addr_ptr; + __u64 addr_ptr; }; union drm_amdgpu_gem_mmap { struct drm_amdgpu_gem_mmap_in in; struct drm_amdgpu_gem_mmap_out out; }; struct drm_amdgpu_gem_wait_idle_in { /** GEM object handle */ - uint32_t handle; + __u32 handle; /** For future use, no flags defined so far */ - uint32_t flags; + __u32 flags; /** Absolute timeout to wait */ - uint64_t timeout; + __u64 timeout; }; struct drm_amdgpu_gem_wait_idle_out { /** BO status: 0 - BO is idle, 1 - BO is busy */ - uint32_t status; + __u32 status; /** Returned current memory domain */ - uint32_t domain; + __u32 domain; }; union drm_amdgpu_gem_wait_idle { struct drm_amdgpu_gem_wait_idle_in in; struct drm_amdgpu_gem_wait_idle_out out; }; struct drm_amdgpu_wait_cs_in { /** Command submission handle */ - uint64_t handle; + __u64 handle; /** Absolute timeout to wait */ - uint64_t timeout; - uint32_t ip_type; - uint32_t ip_instance; - uint32_t ring; - uint32_t ctx_id; + __u64 timeout; + __u32 ip_type; + __u32 ip_instance; + __u32 ring; + __u32 ctx_id; }; struct drm_amdgpu_wait_cs_out { /** CS status: 0 - CS completed, 1 - CS still busy */ - uint64_t status; + __u64 status; }; union drm_amdgpu_wait_cs { struct drm_amdgpu_wait_cs_in in; struct drm_amdgpu_wait_cs_out out; }; +struct drm_amdgpu_fence { + __u32 ctx_id; + __u32 ip_type; + __u32 ip_instance; + __u32 ring; + __u64 seq_no; +}; + +struct drm_amdgpu_wait_fences_in { + /** This points to uint64_t * which points to fences */ + __u64 fences; + __u32 fence_count; + __u32 wait_all; + __u64 timeout_ns; +}; + +struct drm_amdgpu_wait_fences_out { + __u32 status; + __u32 first_signaled; +}; + +union drm_amdgpu_wait_fences { + struct drm_amdgpu_wait_fences_in in; + struct drm_amdgpu_wait_fences_out out; +}; + #define AMDGPU_GEM_OP_GET_GEM_CREATE_INFO 0 #define AMDGPU_GEM_OP_SET_PLACEMENT 1 /* Sets or returns a value associated with a buffer. */ struct drm_amdgpu_gem_op { /** GEM object handle */ - uint32_t handle; + __u32 handle; /** AMDGPU_GEM_OP_* */ - uint32_t op; + __u32 op; /** Input or return value */ - uint64_t value; + __u64 value; }; #define AMDGPU_VA_OP_MAP 1 #define AMDGPU_VA_OP_UNMAP 2 /* Delay the page table update till the next CS */ #define AMDGPU_VM_DELAY_UPDATE (1 << 0) /* Mapping flags */ /* readable mapping */ #define AMDGPU_VM_PAGE_READABLE (1 << 1) /* writable mapping */ #define AMDGPU_VM_PAGE_WRITEABLE (1 << 2) /* executable mapping, new for VI */ #define AMDGPU_VM_PAGE_EXECUTABLE (1 << 3) struct drm_amdgpu_gem_va { /** GEM object handle */ - uint32_t handle; - uint32_t _pad; + __u32 handle; + __u32 _pad; /** AMDGPU_VA_OP_* */ - uint32_t operation; + __u32 operation; /** AMDGPU_VM_PAGE_* */ - uint32_t flags; + __u32 flags; /** va address to assign . Must be correctly aligned.*/ - uint64_t va_address; + __u64 va_address; /** Specify offset inside of BO to assign. Must be correctly aligned.*/ - uint64_t offset_in_bo; + __u64 offset_in_bo; /** Specify mapping size. Must be correctly aligned. */ - uint64_t map_size; + __u64 map_size; }; #define AMDGPU_HW_IP_GFX 0 #define AMDGPU_HW_IP_COMPUTE 1 #define AMDGPU_HW_IP_DMA 2 #define AMDGPU_HW_IP_UVD 3 #define AMDGPU_HW_IP_VCE 4 #define AMDGPU_HW_IP_NUM 5 #define AMDGPU_HW_IP_INSTANCE_MAX_COUNT 1 #define AMDGPU_CHUNK_ID_IB 0x01 #define AMDGPU_CHUNK_ID_FENCE 0x02 #define AMDGPU_CHUNK_ID_DEPENDENCIES 0x03 struct drm_amdgpu_cs_chunk { - uint32_t chunk_id; - uint32_t length_dw; - uint64_t chunk_data; + __u32 chunk_id; + __u32 length_dw; + __u64 chunk_data; }; struct drm_amdgpu_cs_in { /** Rendering context id */ - uint32_t ctx_id; + __u32 ctx_id; /** Handle of resource list associated with CS */ - uint32_t bo_list_handle; - uint32_t num_chunks; - uint32_t _pad; - /** this points to uint64_t * which point to cs chunks */ - uint64_t chunks; + __u32 bo_list_handle; + __u32 num_chunks; + __u32 _pad; + /** this points to __u64 * which point to cs chunks */ + __u64 chunks; }; struct drm_amdgpu_cs_out { - uint64_t handle; + __u64 handle; }; union drm_amdgpu_cs { struct drm_amdgpu_cs_in in; struct drm_amdgpu_cs_out out; }; /* Specify flags to be used for IB */ /* This IB should be submitted to CE */ #define AMDGPU_IB_FLAG_CE (1<<0) /* CE Preamble */ #define AMDGPU_IB_FLAG_PREAMBLE (1<<1) struct drm_amdgpu_cs_chunk_ib { - uint32_t _pad; + __u32 _pad; /** AMDGPU_IB_FLAG_* */ - uint32_t flags; + __u32 flags; /** Virtual address to begin IB execution */ - uint64_t va_start; + __u64 va_start; /** Size of submission */ - uint32_t ib_bytes; + __u32 ib_bytes; /** HW IP to submit to */ - uint32_t ip_type; + __u32 ip_type; /** HW IP index of the same type to submit to */ - uint32_t ip_instance; + __u32 ip_instance; /** Ring index to submit to */ - uint32_t ring; + __u32 ring; }; struct drm_amdgpu_cs_chunk_dep { - uint32_t ip_type; - uint32_t ip_instance; - uint32_t ring; - uint32_t ctx_id; - uint64_t handle; + __u32 ip_type; + __u32 ip_instance; + __u32 ring; + __u32 ctx_id; + __u64 handle; }; struct drm_amdgpu_cs_chunk_fence { - uint32_t handle; - uint32_t offset; + __u32 handle; + __u32 offset; }; struct drm_amdgpu_cs_chunk_data { union { struct drm_amdgpu_cs_chunk_ib ib_data; struct drm_amdgpu_cs_chunk_fence fence_data; }; }; /** * Query h/w info: Flag that this is integrated (a.h.a. fusion) GPU * */ #define AMDGPU_IDS_FLAGS_FUSION 0x1 +#define AMDGPU_IDS_FLAGS_PREEMPTION 0x2 /* indicate if acceleration can be working */ #define AMDGPU_INFO_ACCEL_WORKING 0x00 /* get the crtc_id from the mode object id? */ #define AMDGPU_INFO_CRTC_FROM_ID 0x01 /* query hw IP info */ #define AMDGPU_INFO_HW_IP_INFO 0x02 /* query hw IP instance count for the specified type */ #define AMDGPU_INFO_HW_IP_COUNT 0x03 /* timestamp for GL_ARB_timer_query */ @@ -476,182 +509,255 @@ struct drm_amdgpu_cs_chunk_data { /* Information about GDS, etc. resource configuration */ #define AMDGPU_INFO_GDS_CONFIG 0x13 /* Query information about VRAM and GTT domains */ #define AMDGPU_INFO_VRAM_GTT 0x14 /* Query information about register in MMR address space*/ #define AMDGPU_INFO_READ_MMR_REG 0x15 /* Query information about device: rev id, family, etc. */ #define AMDGPU_INFO_DEV_INFO 0x16 /* visible vram usage */ #define AMDGPU_INFO_VIS_VRAM_USAGE 0x17 +/* number of TTM buffer evictions */ +#define AMDGPU_INFO_NUM_EVICTIONS 0x18 +/* Query memory about VRAM and GTT domains */ +#define AMDGPU_INFO_MEMORY 0x19 +/* Query vce clock table */ +#define AMDGPU_INFO_VCE_CLOCK_TABLE 0x1A +/* Query vbios related information */ +#define AMDGPU_INFO_VBIOS 0x1B + /* Subquery id: Query vbios size */ + #define AMDGPU_INFO_VBIOS_SIZE 0x1 + /* Subquery id: Query vbios image */ + #define AMDGPU_INFO_VBIOS_IMAGE 0x2 +/* Query UVD handles */ +#define AMDGPU_INFO_NUM_HANDLES 0x1C #define AMDGPU_INFO_MMR_SE_INDEX_SHIFT 0 #define AMDGPU_INFO_MMR_SE_INDEX_MASK 0xff #define AMDGPU_INFO_MMR_SH_INDEX_SHIFT 8 #define AMDGPU_INFO_MMR_SH_INDEX_MASK 0xff struct drm_amdgpu_query_fw { /** AMDGPU_INFO_FW_* */ - uint32_t fw_type; + __u32 fw_type; /** * Index of the IP if there are more IPs of * the same type. */ - uint32_t ip_instance; + __u32 ip_instance; /** * Index of the engine. Whether this is used depends * on the firmware type. (e.g. MEC, SDMA) */ - uint32_t index; - uint32_t _pad; + __u32 index; + __u32 _pad; }; /* Input structure for the INFO ioctl */ struct drm_amdgpu_info { /* Where the return value will be stored */ - uint64_t return_pointer; + __u64 return_pointer; /* The size of the return value. Just like "size" in "snprintf", * it limits how many bytes the kernel can write. */ - uint32_t return_size; + __u32 return_size; /* The query request id. */ - uint32_t query; + __u32 query; union { struct { - uint32_t id; - uint32_t _pad; + __u32 id; + __u32 _pad; } mode_crtc; struct { /** AMDGPU_HW_IP_* */ - uint32_t type; + __u32 type; /** * Index of the IP if there are more IPs of the same * type. Ignored by AMDGPU_INFO_HW_IP_COUNT. */ - uint32_t ip_instance; + __u32 ip_instance; } query_hw_ip; struct { - uint32_t dword_offset; + __u32 dword_offset; /** number of registers to read */ - uint32_t count; - uint32_t instance; + __u32 count; + __u32 instance; /** For future use, no flags defined so far */ - uint32_t flags; + __u32 flags; } read_mmr_reg; struct drm_amdgpu_query_fw query_fw; + + struct { + __u32 type; + __u32 offset; + } vbios_info; }; }; struct drm_amdgpu_info_gds { /** GDS GFX partition size */ - uint32_t gds_gfx_partition_size; + __u32 gds_gfx_partition_size; /** GDS compute partition size */ - uint32_t compute_partition_size; + __u32 compute_partition_size; /** total GDS memory size */ - uint32_t gds_total_size; + __u32 gds_total_size; /** GWS size per GFX partition */ - uint32_t gws_per_gfx_partition; + __u32 gws_per_gfx_partition; /** GSW size per compute partition */ - uint32_t gws_per_compute_partition; + __u32 gws_per_compute_partition; /** OA size per GFX partition */ - uint32_t oa_per_gfx_partition; + __u32 oa_per_gfx_partition; /** OA size per compute partition */ - uint32_t oa_per_compute_partition; - uint32_t _pad; + __u32 oa_per_compute_partition; + __u32 _pad; }; struct drm_amdgpu_info_vram_gtt { - uint64_t vram_size; - uint64_t vram_cpu_accessible_size; - uint64_t gtt_size; + __u64 vram_size; + __u64 vram_cpu_accessible_size; + __u64 gtt_size; +}; + +struct drm_amdgpu_heap_info { + /** max. physical memory */ + __u64 total_heap_size; + + /** Theoretical max. available memory in the given heap */ + __u64 usable_heap_size; + + /** + * Number of bytes allocated in the heap. This includes all processes + * and private allocations in the kernel. It changes when new buffers + * are allocated, freed, and moved. It cannot be larger than + * heap_size. + */ + __u64 heap_usage; + + /** + * Theoretical possible max. size of buffer which + * could be allocated in the given heap + */ + __u64 max_allocation; +}; + +struct drm_amdgpu_memory_info { + struct drm_amdgpu_heap_info vram; + struct drm_amdgpu_heap_info cpu_accessible_vram; + struct drm_amdgpu_heap_info gtt; }; struct drm_amdgpu_info_firmware { - uint32_t ver; - uint32_t feature; + __u32 ver; + __u32 feature; }; #define AMDGPU_VRAM_TYPE_UNKNOWN 0 #define AMDGPU_VRAM_TYPE_GDDR1 1 #define AMDGPU_VRAM_TYPE_DDR2 2 #define AMDGPU_VRAM_TYPE_GDDR3 3 #define AMDGPU_VRAM_TYPE_GDDR4 4 #define AMDGPU_VRAM_TYPE_GDDR5 5 #define AMDGPU_VRAM_TYPE_HBM 6 #define AMDGPU_VRAM_TYPE_DDR3 7 struct drm_amdgpu_info_device { /** PCI Device ID */ - uint32_t device_id; + __u32 device_id; /** Internal chip revision: A0, A1, etc.) */ - uint32_t chip_rev; - uint32_t external_rev; + __u32 chip_rev; + __u32 external_rev; /** Revision id in PCI Config space */ - uint32_t pci_rev; - uint32_t family; - uint32_t num_shader_engines; - uint32_t num_shader_arrays_per_engine; + __u32 pci_rev; + __u32 family; + __u32 num_shader_engines; + __u32 num_shader_arrays_per_engine; /* in KHz */ - uint32_t gpu_counter_freq; - uint64_t max_engine_clock; - uint64_t max_memory_clock; + __u32 gpu_counter_freq; + __u64 max_engine_clock; + __u64 max_memory_clock; /* cu information */ - uint32_t cu_active_number; - uint32_t cu_ao_mask; - uint32_t cu_bitmap[4][4]; + __u32 cu_active_number; + __u32 cu_ao_mask; + __u32 cu_bitmap[4][4]; /** Render backend pipe mask. One render backend is CB+DB. */ - uint32_t enabled_rb_pipes_mask; - uint32_t num_rb_pipes; - uint32_t num_hw_gfx_contexts; - uint32_t _pad; - uint64_t ids_flags; + __u32 enabled_rb_pipes_mask; + __u32 num_rb_pipes; + __u32 num_hw_gfx_contexts; + __u32 _pad; + __u64 ids_flags; /** Starting virtual address for UMDs. */ - uint64_t virtual_address_offset; + __u64 virtual_address_offset; /** The maximum virtual address */ - uint64_t virtual_address_max; + __u64 virtual_address_max; /** Required alignment of virtual addresses. */ - uint32_t virtual_address_alignment; + __u32 virtual_address_alignment; /** Page table entry - fragment size */ - uint32_t pte_fragment_size; - uint32_t gart_page_size; + __u32 pte_fragment_size; + __u32 gart_page_size; /** constant engine ram size*/ - uint32_t ce_ram_size; + __u32 ce_ram_size; /** video memory type info*/ - uint32_t vram_type; + __u32 vram_type; /** video memory bit width*/ - uint32_t vram_bit_width; + __u32 vram_bit_width; /* vce harvesting instance */ - uint32_t vce_harvest_config; + __u32 vce_harvest_config; }; struct drm_amdgpu_info_hw_ip { /** Version of h/w IP */ - uint32_t hw_ip_version_major; - uint32_t hw_ip_version_minor; + __u32 hw_ip_version_major; + __u32 hw_ip_version_minor; /** Capabilities */ - uint64_t capabilities_flags; + __u64 capabilities_flags; /** command buffer address start alignment*/ - uint32_t ib_start_alignment; + __u32 ib_start_alignment; /** command buffer size alignment*/ - uint32_t ib_size_alignment; + __u32 ib_size_alignment; /** Bitmask of available rings. Bit 0 means ring 0, etc. */ - uint32_t available_rings; - uint32_t _pad; + __u32 available_rings; + __u32 _pad; +}; + +struct drm_amdgpu_info_num_handles { + /** Max handles as supported by firmware for UVD */ + __u32 uvd_max_handles; + /** Handles currently in use for UVD */ + __u32 uvd_used_handles; +}; + +#define AMDGPU_VCE_CLOCK_TABLE_ENTRIES 6 + +struct drm_amdgpu_info_vce_clock_table_entry { + /** System clock */ + __u32 sclk; + /** Memory clock */ + __u32 mclk; + /** VCE clock */ + __u32 eclk; + __u32 pad; +}; + +struct drm_amdgpu_info_vce_clock_table { + struct drm_amdgpu_info_vce_clock_table_entry entries[AMDGPU_VCE_CLOCK_TABLE_ENTRIES]; + __u32 num_valid_entries; + __u32 pad; }; /* * Supported GPU families */ #define AMDGPU_FAMILY_UNKNOWN 0 +#define AMDGPU_FAMILY_SI 110 /* Hainan, Oland, Verde, Pitcairn, Tahiti */ #define AMDGPU_FAMILY_CI 120 /* Bonaire, Hawaii */ #define AMDGPU_FAMILY_KV 125 /* Kaveri, Kabini, Mullins */ #define AMDGPU_FAMILY_VI 130 /* Iceland, Tonga */ #define AMDGPU_FAMILY_CZ 135 /* Carrizo, Stoney */ #if defined(__cplusplus) } #endif #endif -- 2.7.4