[PATCH] drm/amdgpu: increase IH ring buffer size to avoid overflow

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Hey Alex, Christian,

On a slightly unrelated note.

Have you also considered using system_highpri_wq instead of system_wq
for the delayed interrupt work?

There is a potential for multi-ms latency for systems under high CPU
load. And that is usually the case when users are running games.

Regards,
Andres


On Wed, Mar 15, 2017 at 4:18 PM, Alex Deucher <alexdeucher at gmail.com> wrote:
> From: "Roger.He" <Hongbo.He at amd.com>
>
> We originally limited the IH to 4k on tonga since it
> uses bus addresses directly rather than GPU MC addresses,
> so it needs contigous physical memory.  This brings it
> inline with other asics.
>
> Signed-off-by: Roger.He <Hongbo.He at amd.com>
> Acked-by: Alex Deucher <alexander.deucher at amd.com>
> Signed-off-by: Alex Deucher <alexander.deucher at amd.com>
> ---
>  drivers/gpu/drm/amd/amdgpu/tonga_ih.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/amd/amdgpu/tonga_ih.c b/drivers/gpu/drm/amd/amdgpu/tonga_ih.c
> index 2053220..3a5097a 100644
> --- a/drivers/gpu/drm/amd/amdgpu/tonga_ih.c
> +++ b/drivers/gpu/drm/amd/amdgpu/tonga_ih.c
> @@ -289,7 +289,7 @@ static int tonga_ih_sw_init(void *handle)
>         int r;
>         struct amdgpu_device *adev = (struct amdgpu_device *)handle;
>
> -       r = amdgpu_ih_ring_init(adev, 4 * 1024, true);
> +       r = amdgpu_ih_ring_init(adev, 64 * 1024, true);
>         if (r)
>                 return r;
>
> --
> 2.5.5
>
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> amd-gfx at lists.freedesktop.org
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