MES provides the driver a call to explicitly flush stale process memory within the MES to avoid a race condition that results in a fatal memory violation. When SET_SHADER_DEBUGGER is called, the driver passes a memory address that represents a process context address MES uses to keep track of future per-process calls. Normally, MES will purge its process context list when the last queue has been removed. The driver, however, can call SET_SHADER_DEBUGGER regardless of whether a queue has been added or not. If SET_SHADER_DEBUGGER has been called with no queues as the last call prior to process termination, the passed process context address will still reside within MES. On a new process call to SET_SHADER_DEBUGGER, the driver may end up passing an identical process context address value (based on per-process gpu memory address) to MES but is now pointing to a new allocated buffer object during KFD process creation. Since the MES is unaware of this, access of the passed address points to the stale object within MES and triggers a fatal memory violation. The solution is for KFD to explicitly flush the process context address from MES on process termination. Note that the flush call and the MES debugger calls use the same MES interface but are separated as KFD calls to avoid conflicting with each other. Signed-off-by: Jonathan Kim <jonathan.kim@xxxxxxx> Tested-by: Alice Wong <shiwei.wong@xxxxxxx> --- drivers/gpu/drm/amd/amdgpu/amdgpu_mes.c | 31 +++++++++++++++++++ drivers/gpu/drm/amd/amdgpu/amdgpu_mes.h | 10 +++--- .../amd/amdkfd/kfd_process_queue_manager.c | 1 + drivers/gpu/drm/amd/include/mes_v11_api_def.h | 3 +- 4 files changed, 40 insertions(+), 5 deletions(-) diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_mes.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_mes.c index e544b823abf6..e98de23250dc 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_mes.c +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_mes.c @@ -916,6 +916,11 @@ int amdgpu_mes_set_shader_debugger(struct amdgpu_device *adev, op_input.op = MES_MISC_OP_SET_SHADER_DEBUGGER; op_input.set_shader_debugger.process_context_addr = process_context_addr; op_input.set_shader_debugger.flags.u32all = flags; + + /* use amdgpu mes_flush_shader_debugger instead */ + if (op_input.set_shader_debugger.flags.process_ctx_flush) + return -EINVAL; + op_input.set_shader_debugger.spi_gdbg_per_vmid_cntl = spi_gdbg_per_vmid_cntl; memcpy(op_input.set_shader_debugger.tcp_watch_cntl, tcp_watch_cntl, sizeof(op_input.set_shader_debugger.tcp_watch_cntl)); @@ -935,6 +940,32 @@ int amdgpu_mes_set_shader_debugger(struct amdgpu_device *adev, return r; } +int amdgpu_mes_flush_shader_debugger(struct amdgpu_device *adev, + uint64_t process_context_addr) +{ + struct mes_misc_op_input op_input = {0}; + int r; + + if (!adev->mes.funcs->misc_op) { + DRM_ERROR("mes flush shader debugger is not supported!\n"); + return -EINVAL; + } + + op_input.op = MES_MISC_OP_SET_SHADER_DEBUGGER; + op_input.set_shader_debugger.process_context_addr = process_context_addr; + op_input.set_shader_debugger.flags.process_ctx_flush = true; + + amdgpu_mes_lock(&adev->mes); + + r = adev->mes.funcs->misc_op(&adev->mes, &op_input); + if (r) + DRM_ERROR("failed to set_shader_debugger\n"); + + amdgpu_mes_unlock(&adev->mes); + + return r; +} + static void amdgpu_mes_ring_to_queue_props(struct amdgpu_device *adev, struct amdgpu_ring *ring, diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_mes.h b/drivers/gpu/drm/amd/amdgpu/amdgpu_mes.h index 894b9b133000..7d4f93fea937 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_mes.h +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_mes.h @@ -296,9 +296,10 @@ struct mes_misc_op_input { uint64_t process_context_addr; union { struct { - uint64_t single_memop : 1; - uint64_t single_alu_op : 1; - uint64_t reserved: 30; + uint32_t single_memop : 1; + uint32_t single_alu_op : 1; + uint32_t reserved: 29; + uint32_t process_ctx_flush: 1; }; uint32_t u32all; } flags; @@ -374,7 +375,8 @@ int amdgpu_mes_set_shader_debugger(struct amdgpu_device *adev, const uint32_t *tcp_watch_cntl, uint32_t flags, bool trap_en); - +int amdgpu_mes_flush_shader_debugger(struct amdgpu_device *adev, + uint64_t process_context_addr); int amdgpu_mes_add_ring(struct amdgpu_device *adev, int gang_id, int queue_type, int idx, struct amdgpu_mes_ctx_data *ctx_data, diff --git a/drivers/gpu/drm/amd/amdkfd/kfd_process_queue_manager.c b/drivers/gpu/drm/amd/amdkfd/kfd_process_queue_manager.c index 77f493262e05..8e55e78fce4e 100644 --- a/drivers/gpu/drm/amd/amdkfd/kfd_process_queue_manager.c +++ b/drivers/gpu/drm/amd/amdkfd/kfd_process_queue_manager.c @@ -87,6 +87,7 @@ void kfd_process_dequeue_from_device(struct kfd_process_device *pdd) return; dev->dqm->ops.process_termination(dev->dqm, &pdd->qpd); + amdgpu_mes_flush_shader_debugger(dev->adev, pdd->proc_ctx_gpu_addr); pdd->already_dequeued = true; } diff --git a/drivers/gpu/drm/amd/include/mes_v11_api_def.h b/drivers/gpu/drm/amd/include/mes_v11_api_def.h index 1fbfd1aa987e..ec5b9ab67c5e 100644 --- a/drivers/gpu/drm/amd/include/mes_v11_api_def.h +++ b/drivers/gpu/drm/amd/include/mes_v11_api_def.h @@ -572,7 +572,8 @@ struct SET_SHADER_DEBUGGER { struct { uint32_t single_memop : 1; /* SQ_DEBUG.single_memop */ uint32_t single_alu_op : 1; /* SQ_DEBUG.single_alu_op */ - uint32_t reserved : 30; + uint32_t reserved : 29; + uint32_t process_ctx_flush : 1; }; uint32_t u32all; } flags; -- 2.34.1