When freeing PD/PT with shadows it can happen that the shadow destruction races with detaching the PD/PT from the VM causing a NULL pointer dereference in the invalidation code. Fix this by detaching the the PD/PT from the VM first and then freeinguthe shadow instead. Signed-off-by: Christian König <christian.koenig@xxxxxxx> Fixes: https://gitlab.freedesktop.org/drm/amd/-/issues/2867 Cc: <stable@xxxxxxxxxxxxxxx> --- drivers/gpu/drm/amd/amdgpu/amdgpu_vm_pt.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm_pt.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm_pt.c index a2287bb25223..a160265ddc07 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm_pt.c +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm_pt.c @@ -642,13 +642,14 @@ static void amdgpu_vm_pt_free(struct amdgpu_vm_bo_base *entry) if (!entry->bo) return; + + entry->bo->vm_bo = NULL; shadow = amdgpu_bo_shadowed(entry->bo); if (shadow) { ttm_bo_set_bulk_move(&shadow->tbo, NULL); amdgpu_bo_unref(&shadow); } ttm_bo_set_bulk_move(&entry->bo->tbo, NULL); - entry->bo->vm_bo = NULL; spin_lock(&entry->vm->status_lock); list_del(&entry->vm_status); -- 2.34.1