Re: [PATCH] drm/amd/display: fix hw rotated modes when PSR-SU is enabled

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On Wed, Dec 6, 2023 at 4:29 AM Mario Limonciello
<mario.limonciello@xxxxxxx> wrote:
>
> On 12/5/2023 14:17, Hamza Mahfooz wrote:
> > We currently don't support dirty rectangles on hardware rotated modes.
> > So, if a user is using hardware rotated modes with PSR-SU enabled,
> > use PSR-SU FFU for all rotated planes (including cursor planes).
> >
>
> Here is the email for the original reporter to give an attribution tag.
>
> Reported-by: Kai-Heng Feng <kai.heng.feng@xxxxxxxxxxxxx>

For this particular issue,
Tested-by: Kai-Heng Feng <kai.heng.feng@xxxxxxxxxxxxx>

>
> > Cc: stable@xxxxxxxxxxxxxxx
> > Link: https://gitlab.freedesktop.org/drm/amd/-/issues/2952
> > Fixes: 30ebe41582d1 ("drm/amd/display: add FB_DAMAGE_CLIPS support")
> > Signed-off-by: Hamza Mahfooz <hamza.mahfooz@xxxxxxx>
> > ---
> >   drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c    |  4 ++++
> >   drivers/gpu/drm/amd/display/dc/dc_hw_types.h         |  1 +
> >   drivers/gpu/drm/amd/display/dc/dcn20/dcn20_hubp.c    | 12 ++++++++++--
> >   .../gpu/drm/amd/display/dc/hwss/dcn10/dcn10_hwseq.c  |  3 ++-
> >   4 files changed, 17 insertions(+), 3 deletions(-)
> >
> > diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c
> > index c146dc9cba92..79f8102d2601 100644
> > --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c
> > +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c
> > @@ -5208,6 +5208,7 @@ static void fill_dc_dirty_rects(struct drm_plane *plane,
> >       bool bb_changed;
> >       bool fb_changed;
> >       u32 i = 0;
> > +
>
> Looks like a spurious newline here.
>
> >       *dirty_regions_changed = false;
> >
> >       /*
> > @@ -5217,6 +5218,9 @@ static void fill_dc_dirty_rects(struct drm_plane *plane,
> >       if (plane->type == DRM_PLANE_TYPE_CURSOR)
> >               return;
> >
> > +     if (new_plane_state->rotation != DRM_MODE_ROTATE_0)
> > +             goto ffu;
> > +
>
> I noticed that the original report was specifically on 180°.  Since
> you're also covering 90° and 270° with this check it sounds like it's
> actually problematic on those too?

90 & 270 are problematic too. But from what I observed the issue is
much more than just cursors.

Kai-Heng

>
> >       num_clips = drm_plane_get_damage_clips_count(new_plane_state);
> >       clips = drm_plane_get_damage_clips(new_plane_state);
> >
> > diff --git a/drivers/gpu/drm/amd/display/dc/dc_hw_types.h b/drivers/gpu/drm/amd/display/dc/dc_hw_types.h
> > index 9649934ea186..e2a3aa8812df 100644
> > --- a/drivers/gpu/drm/amd/display/dc/dc_hw_types.h
> > +++ b/drivers/gpu/drm/amd/display/dc/dc_hw_types.h
> > @@ -465,6 +465,7 @@ struct dc_cursor_mi_param {
> >       struct fixed31_32 v_scale_ratio;
> >       enum dc_rotation_angle rotation;
> >       bool mirror;
> > +     struct dc_stream_state *stream;
> >   };
> >
> >   /* IPP related types */
> > diff --git a/drivers/gpu/drm/amd/display/dc/dcn20/dcn20_hubp.c b/drivers/gpu/drm/amd/display/dc/dcn20/dcn20_hubp.c
> > index 139cf31d2e45..89c3bf0fe0c9 100644
> > --- a/drivers/gpu/drm/amd/display/dc/dcn20/dcn20_hubp.c
> > +++ b/drivers/gpu/drm/amd/display/dc/dcn20/dcn20_hubp.c
> > @@ -1077,8 +1077,16 @@ void hubp2_cursor_set_position(
> >       if (src_y_offset < 0)
> >               src_y_offset = 0;
> >       /* Save necessary cursor info x, y position. w, h is saved in attribute func. */
> > -     hubp->cur_rect.x = src_x_offset + param->viewport.x;
> > -     hubp->cur_rect.y = src_y_offset + param->viewport.y;
> > +     if (param->stream->link->psr_settings.psr_version >= DC_PSR_VERSION_SU_1 &&
> > +         param->rotation != ROTATION_ANGLE_0) {
>
> Ditto on above about 90° and 270°.
>
> > +             hubp->cur_rect.x = 0;
> > +             hubp->cur_rect.y = 0;
> > +             hubp->cur_rect.w = param->stream->timing.h_addressable;
> > +             hubp->cur_rect.h = param->stream->timing.v_addressable;
> > +     } else {
> > +             hubp->cur_rect.x = src_x_offset + param->viewport.x;
> > +             hubp->cur_rect.y = src_y_offset + param->viewport.y;
> > +     }
> >   }
> >
> >   void hubp2_clk_cntl(struct hubp *hubp, bool enable)
> > diff --git a/drivers/gpu/drm/amd/display/dc/hwss/dcn10/dcn10_hwseq.c b/drivers/gpu/drm/amd/display/dc/hwss/dcn10/dcn10_hwseq.c
> > index 2b8b8366538e..ce5613a76267 100644
> > --- a/drivers/gpu/drm/amd/display/dc/hwss/dcn10/dcn10_hwseq.c
> > +++ b/drivers/gpu/drm/amd/display/dc/hwss/dcn10/dcn10_hwseq.c
> > @@ -3417,7 +3417,8 @@ void dcn10_set_cursor_position(struct pipe_ctx *pipe_ctx)
> >               .h_scale_ratio = pipe_ctx->plane_res.scl_data.ratios.horz,
> >               .v_scale_ratio = pipe_ctx->plane_res.scl_data.ratios.vert,
> >               .rotation = pipe_ctx->plane_state->rotation,
> > -             .mirror = pipe_ctx->plane_state->horizontal_mirror
> > +             .mirror = pipe_ctx->plane_state->horizontal_mirror,
> > +             .stream = pipe_ctx->stream
>
> As a nit; I think it's worth leaving a harmless trailing ',' so that
> there is less ping pong in the future when adding new members to a struct.
>
> >       };
> >       bool pipe_split_on = false;
> >       bool odm_combine_on = (pipe_ctx->next_odm_pipe != NULL) ||
>
>




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