[PATCH libdrm] libdrm_amdgpu: add kernel semaphore support

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On 11 July 2017 at 18:36, Christian König <deathsimple at vodafone.de> wrote:
> Am 11.07.2017 um 08:49 schrieb Dave Airlie:
>>
>> On 7 July 2017 at 19:07, Christian König <deathsimple at vodafone.de> wrote:
>>>
>>> Hi Dave,
>>>
>>> on first glance that looks rather good to me, but there is one things I
>>> don't really like and I strongly think Marek will absolutely agree on
>>> that:
>>> When we add a new CS function then let's get ride of all this
>>> abstraction!
>>>
>>> The new function should get an amdgpu_device_handle and a list of chunks
>>> to
>>> submit, nothing else.
>>>
>>> When then provide helper functions to generate the chunks out of the
>>> existing amdgpu_context_handle and amdgpu_bo_list_handle.
>>>
>>> That should be perfectly sufficient and extensible for future additions
>>> as
>>> well.
>>
>> Sounds tempting, but it a bit messier than it looks once I started
>> digging into it.
>>
>> The main things I ran up against is the context sequence mutex protecting
>> the
>> kernel submissions per context which would be tricky to figure out why
>> that is
>> required (should we be submitting from different contexts on different
>> threads?)
>
>
> The sequence lock is just to keep last_seq up to date and last_seq just
> exists because of amdgpu_cs_signal_semaphore.
>
> We want to get ride of that, so you can drop support for this altogether in
> the new IOCTL.
>
>> I'd prefer to land this then refactor a new interface, I do wonder if
>> maybe Marek
>> would prefer just doing this all in Mesa and avoiding these APIs a bit
>> more :-)
>>
>> Once I get the syncobjs in I might look at internally refactoring the
>> code a bit more,
>> then a new API.
>
>
> Actually I wanted to propose just to remove the old semaphore API, it was
> never used by Mesa or any other open source user.

radv uses it right now until we have syncobjs.

So it should hang around.

Dave.


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