On 2017å¹´02æ??14æ?¥ 03:03, Nicolai Hähnle wrote: > On 13.02.2017 19:58, Nicolai Hähnle wrote: >> On 13.02.2017 19:38, Samuel Pitoiset wrote: >>> >>> >>> On 02/13/2017 07:09 PM, Nicolai Hähnle wrote: >>>> On 13.02.2017 19:04, Nicolai Hähnle wrote: >>>>> On 13.02.2017 18:49, Samuel Pitoiset wrote: >>>>>> >>>>>> >>>>>> On 02/13/2017 05:25 PM, Nicolai Hähnle wrote: >>>>>>> On 09.02.2017 11:33, Samuel Pitoiset wrote: >>>>>>>> When ttm_bo_init() fails, the reservation mutex should be >>>>>>>> unlocked. >>>>>>>> >>>>>>>> In debug build, the kernel reported "possible recursive locking >>>>>>>> detected" in this codepath. For debugging purposes, I also added >>>>>>>> a "WARN_ON(ww_mutex_is_locked())" when ttm_bo_init() fails and the >>>>>>>> mutex was locked as expected. >>>>>>>> >>>>>>>> This should fix (random) GPU hangs. The easy way to reproduce the >>>>>>>> issue is to change the "Super Sampling" option from 1.0 to 2.0 in >>>>>>>> Hitman. It will create a huge buffer, evict a bunch of buffers >>>>>>>> (around ~5k) and deadlock. >>>>>>>> >>>>>>>> This regression has been introduced pretty recently. >>>>>>>> >>>>>>>> v2: only release the mutex if resv is NULL >>>>>>>> >>>>>>>> Fixes: 12a852219583 ("drm/amdgpu: improve >>>>>>>> AMDGPU_GEM_CREATE_VRAM_CLEARED handling (v2)") >>>>>>>> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com> >>>>>>>> --- >>>>>>>> drivers/gpu/drm/amd/amdgpu/amdgpu_object.c | 5 ++++- >>>>>>>> 1 file changed, 4 insertions(+), 1 deletion(-) >>>>>>>> >>>>>>>> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c >>>>>>>> b/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c >>>>>>>> index d1ef1d064de4..556236a112c1 100644 >>>>>>>> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c >>>>>>>> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c >>>>>>>> @@ -403,8 +403,11 @@ int amdgpu_bo_create_restricted(struct >>>>>>>> amdgpu_device *adev, >>>>>>>> &bo->placement, page_align, !kernel, NULL, >>>>>>>> acc_size, sg, resv ? resv : &bo->tbo.ttm_resv, >>>>>>>> &amdgpu_ttm_bo_destroy); >>>>>>>> - if (unlikely(r != 0)) >>>>>>>> + if (unlikely(r != 0)) { >>>>>>>> + if (!resv) >>>>>>>> + ww_mutex_unlock(&bo->tbo.resv->lock); >>>>>>>> return r; >>>>>>>> + } >>>>>>> >>>>>>> I was looking at this myself a couple of weeks back, and I'm pretty >>>>>>> sure >>>>>>> I had this exact same patch just to realize that it's actually >>>>>>> incorrect. >>>>>>> >>>>>>> The problem is that ttm_bo_init will actually call the destroy >>>>>>> function >>>>>>> (in our case, amdgpu_ttm_bo_destroy), so at this point, bo has been >>>>>>> freed. >>>>>>> >>>>>>> This code is a huge mess. I'm surprised though: have you verified >>>>>>> that >>>>>>> this patch actually fixes a hang? >>>>>> >>>>>> Yes, I triple-checked. I can't reproduce the hangs with Hitman. >>>>> >>>>> That's surprising, but a relief. Maybe it ties into some of the other >>>>> problems I'm seeing as well. >>>>> >>>>> This means we need a real fix for this; I still think the current >>>>> patch >>>>> is broken. >>>>> >>>>> >>>>>> This fixes a deadlock, here's the report: >>>>>> https://hastebin.com/durodivoma.xml >>>>>> >>>>>> The resv->lock has to be unlocked when ttm_bo_init() fails (I >>>>>> checked >>>>>> with a WARN_ON(is_locked)) because it doesn't call the destroy >>>>>> function >>>>>> in all situations. Presumably, when drm_vma_offset_add() fails and >>>>>> resv >>>>>> is not NULL, the mutex is not unlocked. >>>>> >>>>> On which code path is the destroy function not called? If that is the >>>>> case, we're leaking memory. >>>>> >>>>> With the patch as-is, the error paths are either leaking memory (if >>>>> you're right) or accessing memory after it's freed (otherwise). >>>>> Obviously, neither is good. >>>> >>>> Actually, I find it extremely suspicious that this patch resolves >>>> hangs. >>>> By all rights, no other task should have a pointer to this bo left. It >>>> points at problems elsewhere in the code, possibly the precise problem >>>> I've been trying to track down. >>> >>> Well, maybe we are just lucky but as I said, I checked many times to >>> reproduce the issue with that patch applied without any success, you >>> can >>> trust me. Although I'm also starting to think that's not the right >>> solution (and could introduce other ones). >>> >>>> >>>> Could you please revert the patch, reproduce the hang, and report >>>> /proc/$pid/stack for all the hung tasks? >>> >>> Sure. The thing is: Hitman's branch has been updated during the weekend >>> and my local installation is broken. I need to re-download the whole >>> game (will take a while). >>> >>> I will let you know when I'm able to grab that report. >> >> Hmm, so I thought about this some more, and I'm no longer so sure that >> your bug and mine are the same. If it was related, I'd somehow expect >> you to get an error about a mutex being destroyed while it's held (at >> least with lock debugging enabled). >> >> Anyway... we need to change the contract of ttm_bo_init, I'm just not >> yet sure how, because there are two points of failure: one quite early >> on, and the second rather late which gets cleaned up by ttm_bo_unref. > > Maybe it would actually be best to split ttm_bo_init into two parts: > the initial bulk of structure initialization as the first half, and > the ttm_bo_validate in the second half. Agreed. Have you gone ahead with your proposal? Although Samuel's patch isn't best way, it indeed fix a OCL bug which is trying to allocate multiple big buffers. Thanks, David Zhou > > Cheers, > Nicolai > >> >> Cheers, >> Nicolai >> >>> Thanks Nicolai. >>>> >>>> Thanks, >>>> Nicolai >> > > _______________________________________________ > amd-gfx mailing list > amd-gfx at lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/amd-gfx