[ ceterum censeo, + John for addrlib :P ] On 02.02.2017 02:49, Dave Airlie wrote: >>> answered better by Dave. >> >> >> Yeah, though so as well. Dave can you comment? > > I think we would require a fully open source user for this sort of thing, > there are way to many corner cases for us to fall down here, prematurely > pushing the API without a proven test suite running on it would be bad. > > We'd want to get radeonsi or radv up and running and have a complete > run of the conformance suite to make sure the kernel API was sane, > design is good, proving the design is the hard bit. I think we can start with just GL_ARB_sparse_buffer. That extension isn't as useful in comparison, but it exercises all the memory management bits without having to worry about texture layout considerations, and doing that one first seems like a reasonable development strategy anyway. > And uggh on addrlib, just stick the whole thing on github already. I wish :/ Nicolai