On Thu, Apr 20, 2017 at 08:53:54AM +0800, Huang Rui wrote: > On Tue, Apr 18, 2017 at 03:04:45PM +0800, Trigger Huang wrote: > > +int psp_v3_1_ring_destroy(struct psp_context *psp, enum psp_ring_type > > ring_type) > > +{ > > + int ret = 0; > > + struct psp_ring *ring; > > + unsigned int psp_ring_reg = 0; > > + struct amdgpu_device *adev = psp->adev; > > + > > + ring = &psp->km_ring; > > + > > + /* Write the ring destroy command to C2PMSG_64 */ > > + psp_ring_reg = 3 << 16; > > + WREG32(SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_64), psp_ring_reg); > > + > > + /* there might be handshake issue with hardware which needs delay */ > > + mdelay(20); > > + > > + /* Wait for response flag (bit 31) in C2PMSG_64 */ > > + ret = psp_wait_for(psp, SOC15_REG_OFFSET(MP0, 0, mmMP0_SMN_C2PMSG_64), > > + 0x80000000, 0x8000FFFF, false); > > + > > > + if (ring->ring_mem) > > + amdgpu_bo_free_kernel(&adev->firmware.rbuf, > > + &ring->ring_mem_mc_addr, > > + (void **)&ring->ring_mem); > > adev->firmware.rbuf is entired memory space for storing firmware data which > inited by amdgpu_ucode_init_bo, and it already teared down via > amdgpu_ucode_fini_bo. You cannot free it again. > Trigger, I missed read fw_buf(inited by ucode_init) and rbuf, sorry. Yes, it need free rbuf here. Please ignore above comments. But you still need check the load_type before destory ring. Thanks, Rui