Put the initial part close to memory allocate, it will make code more clear. Signed-off-by: Xiangliang Yu <Xiangliang.Yu at amd.com> --- drivers/gpu/drm/amd/powerplay/smumgr/smu7_smumgr.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/amd/powerplay/smumgr/smu7_smumgr.c b/drivers/gpu/drm/amd/powerplay/smumgr/smu7_smumgr.c index 0754911..f49b548 100644 --- a/drivers/gpu/drm/amd/powerplay/smumgr/smu7_smumgr.c +++ b/drivers/gpu/drm/amd/powerplay/smumgr/smu7_smumgr.c @@ -549,7 +549,6 @@ int smu7_init(struct pp_smumgr *smumgr) smu_data = (struct smu7_smumgr *)(smumgr->backend); smu_data->header_buffer.data_size = ((sizeof(struct SMU_DRAMData_TOC) / 4096) + 1) * 4096; - smu_data->smu_buffer.data_size = 200*4096; /* Allocate FW image data structure and header buffer and * send the header buffer address to SMU */ @@ -575,6 +574,7 @@ int smu7_init(struct pp_smumgr *smumgr) if (cgs_is_virtualization_enabled(smumgr->device)) return 0; + smu_data->smu_buffer.data_size = 200*4096; smu_allocate_memory(smumgr->device, smu_data->smu_buffer.data_size, CGS_GPU_MEM_TYPE__VISIBLE_CONTIG_FB, -- 2.7.4