[PATCH 2/3] drm/amdgpu: add the interface of waiting multiple fences (v3)

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Hi Alex,

Thanks for the patch!

On 3 November 2016 at 11:41, Alex Deucher <alexdeucher at gmail.com> wrote:
> From: Junwei Zhang <Jerry.Zhang at amd.com>
>
> v2: agd: rebase and squash in all the previous optimizations and
> changes so everything compiles.
> v3: squash in Slava's 32bit build fix
>
> Signed-off-by: Junwei Zhang <Jerry.Zhang at amd.com>
> Reviewed-by: Monk Liu <monk.liu at amd.com>
> Reviewed-by: Jammy Zhou <Jammy.Zhou at amd.com>
> Signed-off-by: Alex Deucher <alexander.deucher at amd.com>
> ---
>  drivers/gpu/drm/amd/amdgpu/amdgpu.h     |   2 +
>  drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c  | 171 ++++++++++++++++++++++++++++++++
>  drivers/gpu/drm/amd/amdgpu/amdgpu_kms.c |   1 +
>  include/uapi/drm/amdgpu_drm.h           |  27 +++++
>  4 files changed, 201 insertions(+)
>
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu.h b/drivers/gpu/drm/amd/amdgpu/amdgpu.h
> index 8d0c689..c2050c0 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu.h
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu.h
<snip>
> +
> +       r = fence_wait_any_timeout(array, fence_count, true, timeout);

With the change proposed about returning index of signalled fence in
patch 1/3, I don't think this would build?

Best regards,
Sumit.


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