On Fri, Sep 20, 2019 at 09:19:05AM +0900, Kuninori Morimoto wrote: > Not 100% sure yet, but actually I'm thinking that > current some sound headers are very spaghetti code. > Someday, we want to cleanup it (this was one of for it). Part of the reason they're the way they are at the minute is that someone (IIRC Liam) got part way through splitting a lot of stuff out of soc.h which was getting very big but didn't quite complete the transition.
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