Re: [PATCH] ASoC: rsnd: ssiu: correct shift bit for ssiu9

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Hi Jiada

> Currently "0xf << 36" is used to
> clear SSIU-9 internal buffer state, which overflows 32-bit value
> according to user reference manual, it is always bit4 ~ bit7
> of SSI_SYS_STATUS[1,3,5,7] registers indicate
> SSIU-9's buffer state, so "0xf << 4" should be used.
> 
> This patch fix incorrect shifting issue in SSIU-9 case
> 
> Fixes: commit b7169ddea2f2 ("ASoC: rsnd: remove RSND_REG_ from rsnd_reg")
> 
> Signed-off-by: Jiada Wang <jiada_wang@xxxxxxxxxx>
> ---

Thank you for your patch

Acked-by: Kuninori Morimoto <kuninori.morimoto.gx@xxxxxxxxxxx>

>  sound/soc/sh/rcar/ssiu.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/sound/soc/sh/rcar/ssiu.c b/sound/soc/sh/rcar/ssiu.c
> index 2f3085a54eba..b11677489a5e 100644
> --- a/sound/soc/sh/rcar/ssiu.c
> +++ b/sound/soc/sh/rcar/ssiu.c
> @@ -79,7 +79,7 @@ static int rsnd_ssiu_init(struct rsnd_mod *mod,
>  		break;
>  	case 9:
>  		for (i = 0; i < 4; i++)
> -			rsnd_mod_write(mod, SSI_SYS_STATUS((i * 2) + 1), 0xf << (id * 4));
> +			rsnd_mod_write(mod, SSI_SYS_STATUS((i * 2) + 1), 0xf << 4);
>  		break;
>  	}
>  
> -- 
> 2.19.2
> 
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