Add documentation for power management of HDAC HDMI codec device for various scenarios such as S0/S3, probe and playback use case. Signed-off-by: Sriram Periyasamy <sriramx.periyasamy@xxxxxxxxx> Signed-off-by: Sanyog Kale <sanyog.r.kale@xxxxxxxxx> --- sound/soc/codecs/hdac_hdmi.c | 69 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 69 insertions(+) diff --git a/sound/soc/codecs/hdac_hdmi.c b/sound/soc/codecs/hdac_hdmi.c index 84f7a7a36e4b..30ccc902e5cf 100644 --- a/sound/soc/codecs/hdac_hdmi.c +++ b/sound/soc/codecs/hdac_hdmi.c @@ -2103,6 +2103,75 @@ static int hdac_hdmi_dev_remove(struct hdac_ext_device *edev) } #ifdef CONFIG_PM +/* + * Power management sequences + * ========================== + * + * The following explains the PM handling of HDAC HDMI with its parent + * device SKL and display power usage + * + * Probe + * ----- + * In SKL probe, + * 1. skl_probe_work() powers up the display (refcount++ -> 1) + * 2. enumerates the codecs on the link + * 3. powers down the display (refcount-- -> 0) + * + * In HDAC HDMI probe, + * 1. hdac_hdmi_dev_probe() powers up the display (refcount++ -> 1) + * 2. probe the codec + * 3. put the HDAC HDMI device to runtime suspend + * 4. hdac_hdmi_runtime_suspend() powers down the display (refcount-- -> 0) + * + * Once children are runtime suspended, SKL device also goes to runtime + * suspend + * + * HDMI Playback + * ------------- + * Open HDMI device, + * 1. skl_runtime_resume() invoked + * 2. hdac_hdmi_runtime_resume() powers up the display (refcount++ -> 1) + * + * Close HDMI device, + * 1. hdac_hdmi_runtime_suspend() powers down the display (refcount-- -> 0) + * 2. skl_runtime_suspend() invoked + * + * S0/S3 Cycle with playback in progress + * ------------------------------------- + * When the device is opened for playback, the device is runtime active + * already and the display refcount is 1 as explained above. + * + * Entering to S3, + * 1. hdmi_codec_prepare() invoke the runtime resume of codec which just + * increments the PM runtime usage count of the codec since the device + * is in use already + * 2. skl_suspend() powers down the display (refcount-- -> 0) + * + * Wakeup from S3, + * 1. skl_resume() powers up the display (refcount++ -> 1) + * 2. hdmi_codec_complete() invokes the runtime suspend of codec which just + * decrements the PM runtime usage count of the codec since the device + * is in use already + * + * Once playback is stopped, the display refcount is set to 0 as explained + * above in the HDMI playback sequence. The PM handlings are designed in + * such way that to balance the refcount of display power when the codec + * device put to S3 while playback is going on. + * + * S0/S3 Cycle without playback in progress + * ---------------------------------------- + * Entering to S3, + * 1. hdmi_codec_prepare() invoke the runtime resume of codec + * 2. skl_runtime_resume() invoked + * 3. hdac_hdmi_runtime_resume() powers up the display (refcount++ -> 1) + * 4. skl_suspend() powers down the display (refcount-- -> 0) + * + * Wakeup from S3, + * 1. skl_resume() powers up the display (refcount++ -> 1) + * 2. hdmi_codec_complete() invokes the runtime suspend of codec + * 3. hdac_hdmi_runtime_suspend() powers down the display (refcount-- -> 0) + * 4. skl_runtime_suspend() invoked + */ static int hdac_hdmi_runtime_suspend(struct device *dev) { struct hdac_ext_device *edev = to_hda_ext_device(dev); -- 2.7.4 _______________________________________________ Alsa-devel mailing list Alsa-devel@xxxxxxxxxxxxxxxx http://mailman.alsa-project.org/mailman/listinfo/alsa-devel