Re: [PATCH tinycompress] cplay: Stop playback stream at the end

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On 27-06-18, 11:15, Daniel Baluta wrote:
> On Mi, 2018-06-27 at 15:54 +0530, Vinod wrote:
> > On 27-06-18, 10:48, Daniel Baluta wrote:
> > > 
> > > Each compress_start should have a corresponding compress_stop
> > > at the end.
> > > 
> > > Also, this gives user a change to cleanup resources that might
> > > have been allocated in compress_start.
> > I think the assumptions are not quite correct here, resources should
> > be
> > allocated in .open and cleanup in .free for driver callback.
> > 
> > > 
> > > 
> > > Signed-off-by: Daniel Baluta <daniel.baluta@xxxxxxx>
> > > ---
> > > I'm implementing codec library dynamic loading at runtime and I'm
> > > exploring
> > > using:
> > > 	* SNDRV_COMPRESS_START -> to load the library
> > > 	* SNDRV_COMPRESS_STOP  -> to unload the library
> > > 
> > > This might not be the best idea becasue for example loading
> > > the library might introduce some delays, anyhow i still think
> > > this that compress_stop is correct thing to add at the end of
> > > playback.
> > I think you should tie the library load to much earlier in path. Not
> > in
> > start.
> > 
> > Also, we invoke drain and hence there is no need of stop
> 
> Got your point here. 
> 
> Perhaps,
> 
>  - use .hw_params to load the codec library.
>  - add .hw_free (as Liam suggested in a separate email) to unload the      codec library.

Sure, sounds better design to me

> 
> Thanks we can drop this patch then.

Okay

-- 
~Vinod
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