Re: [PATCH v2 02/13] soundwire: Add support for SoundWire stream management

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On 4/5/18 11:48 AM, Vinod Koul wrote:
From: Sanyog Kale <sanyog.r.kale@xxxxxxxxx>

This patch adds APIs and relevant stream data structures
for initialization and release of stream.

Signed-off-by: Hardik T Shah <hardik.t.shah@xxxxxxxxx>
Signed-off-by: Sanyog Kale <sanyog.r.kale@xxxxxxxxx>
Signed-off-by: Shreyas NC <shreyas.nc@xxxxxxxxx>
Signed-off-by: Vinod Koul <vinod.koul@xxxxxxxxx>
---
  drivers/soundwire/Makefile    |   2 +-
  drivers/soundwire/bus.c       |   1 +
  drivers/soundwire/bus.h       |  36 +++++
  drivers/soundwire/stream.c    | 354 ++++++++++++++++++++++++++++++++++++++++++
  include/linux/soundwire/sdw.h | 109 +++++++++++++
  5 files changed, 501 insertions(+), 1 deletion(-)
  create mode 100644 drivers/soundwire/stream.c

diff --git a/drivers/soundwire/Makefile b/drivers/soundwire/Makefile
index e1a74c5692aa..5817beaca0e1 100644
--- a/drivers/soundwire/Makefile
+++ b/drivers/soundwire/Makefile
@@ -3,7 +3,7 @@
  #
#Bus Objs
-soundwire-bus-objs := bus_type.o bus.o slave.o mipi_disco.o
+soundwire-bus-objs := bus_type.o bus.o slave.o mipi_disco.o stream.o
  obj-$(CONFIG_SOUNDWIRE_BUS) += soundwire-bus.o
#Cadence Objs
diff --git a/drivers/soundwire/bus.c b/drivers/soundwire/bus.c
index d6dc8e7a8614..abf046f6b188 100644
--- a/drivers/soundwire/bus.c
+++ b/drivers/soundwire/bus.c
@@ -32,6 +32,7 @@ int sdw_add_bus_master(struct sdw_bus *bus)
  	mutex_init(&bus->msg_lock);
  	mutex_init(&bus->bus_lock);
  	INIT_LIST_HEAD(&bus->slaves);
+	INIT_LIST_HEAD(&bus->m_rt_list);
if (bus->ops->read_prop) {
  		ret = bus->ops->read_prop(bus);
diff --git a/drivers/soundwire/bus.h b/drivers/soundwire/bus.h
index 345c34d697e9..3c66b6aecc14 100644
--- a/drivers/soundwire/bus.h
+++ b/drivers/soundwire/bus.h
@@ -45,6 +45,42 @@ struct sdw_msg {
  	bool page;
  };
+/**
+ * sdw_slave_runtime: Runtime Stream parameters for Slave
+ *
+ * @slave: Slave handle
+ * @direction: Data direction for Slave
+ * @ch_count: Number of channels handled by the Slave for
+ * this stream
+ * @m_rt_node: sdw_master_runtime list node
+ */
+struct sdw_slave_runtime {
+	struct sdw_slave *slave;
+	enum sdw_data_direction direction;
+	unsigned int ch_count;
+	struct list_head m_rt_node;
+};
+
+/**
+ * sdw_master_runtime: Runtime stream parameters for Master
+ *
+ * @bus: Bus handle
+ * @stream: Stream runtime handle
+ * @direction: Data direction for Master
+ * @ch_count: Number of channels handled by the Master for
+ * this stream

Didn't we say that this count could be zero for device-to-device communication? 'handled by the Master' is not really correct.

+ * @slave_rt_list: Slave runtime list
+ * @bus_node: sdw_bus m_rt_list node

I think the intention was to progress in steps, but by omitting references to the multi-master case in this series or comments explaining the next steps the structure and code are not easy to follow.

There should be a clear explanation that
- a stream can be connected a least one Slave Device with one or more ports.
- a stream may be connected to zero or more Master Devices. In the former case one of the Slave devices has provide TX ports. - the slave runtime keeps track of all the masters the stream is connected to
- the master runtime keeps track of
1. all the Slaves it is physically connected to which support a stream.
2. all bus instances (and related masters) that support this stream.

+ */
+struct sdw_master_runtime {
+	struct sdw_bus *bus;
+	struct sdw_stream_runtime *stream;
+	enum sdw_data_direction direction;
+	unsigned int ch_count;
+	struct list_head slave_rt_list;
+	struct list_head bus_node;
+};
+
  int sdw_transfer(struct sdw_bus *bus, struct sdw_msg *msg);
  int sdw_transfer_defer(struct sdw_bus *bus, struct sdw_msg *msg,
  				struct sdw_defer *defer);
diff --git a/drivers/soundwire/stream.c b/drivers/soundwire/stream.c
new file mode 100644
index 000000000000..5c34177e4954
--- /dev/null
+++ b/drivers/soundwire/stream.c
@@ -0,0 +1,354 @@
+// SPDX-License-Identifier: (GPL-2.0 OR BSD-3-Clause)
+// Copyright(c) 2015-18 Intel Corporation.
+
+/*
+ *  stream.c - SoundWire Bus stream operations.
+ */
+
+#include <linux/delay.h>
+#include <linux/device.h>
+#include <linux/init.h>
+#include <linux/module.h>
+#include <linux/mod_devicetable.h>
+#include <linux/slab.h>
+#include <linux/soundwire/sdw.h>
+#include "bus.h"
+
+/**
+ * sdw_release_stream: Free the assigned stream runtime
+ *
+ * @stream: SoundWire stream runtime
+ *
+ * sdw_release_stream should be called only once per stream
+ */
+void sdw_release_stream(struct sdw_stream_runtime *stream)
+{
+	kfree(stream);
+}
+EXPORT_SYMBOL(sdw_release_stream);
+
+/**
+ * sdw_alloc_stream: Allocate and return stream runtime
+ *
+ * @stream_name: SoundWire stream name
+ *
+ * Allocates a SoundWire stream runtime instance.
+ * sdw_alloc_stream should be called only once per stream

You should explain who the caller might be, and probably check if a stream with the same name was not already allocated.

+ */
+struct sdw_stream_runtime *sdw_alloc_stream(char *stream_name)
+{
+	struct sdw_stream_runtime *stream;
+
+	stream = kzalloc(sizeof(*stream), GFP_KERNEL);
+	if (!stream)
+		return NULL;
+
+	stream->name = stream_name;
+	stream->state = SDW_STREAM_ALLOCATED;
+
+	return stream;
+}
+EXPORT_SYMBOL(sdw_alloc_stream);
+
+/**
+ * sdw_alloc_master_rt: Allocates and initialize Master runtime handle
+ *
+ * @bus: SDW bus instance
+ * @stream_config: Stream configuration
+ * @stream: Stream runtime handle.
+ *
+ * This function is to be called with bus_lock held.
+ */
+static struct sdw_master_runtime
+*sdw_alloc_master_rt(struct sdw_bus *bus,
+			struct sdw_stream_config *stream_config,
+			struct sdw_stream_runtime *stream)
+{
+	struct sdw_master_runtime *m_rt;
+
+	m_rt = stream->m_rt;
+	if (m_rt)
+		goto stream_config;

I know there is a reason for this code pattern but I just can't remember it and there is no comment indicated why this is valid.

+
+	m_rt = kzalloc(sizeof(*m_rt), GFP_KERNEL);
+	if (!m_rt)
+		return NULL;
+
+	/* Initialization of Master runtime handle */
+	INIT_LIST_HEAD(&m_rt->slave_rt_list);
+	stream->m_rt = m_rt;
+
+	list_add_tail(&m_rt->bus_node, &bus->m_rt_list);
+
+stream_config:
+	m_rt->ch_count = stream_config->ch_count;
+	m_rt->bus = bus;
+	m_rt->stream = stream;
+	m_rt->direction = stream_config->direction;
+
+	return m_rt;
+}
+
+/**
+ * sdw_alloc_slave_rt: Allocate and initialize Slave runtime handle.
+ *
+ * @slave: Slave handle
+ * @stream_config: Stream configuration
+ * @stream: Stream runtime handle
+ *
+ * This function is to be called with bus_lock held.
+ */
+static struct sdw_slave_runtime
+*sdw_alloc_slave_rt(struct sdw_slave *slave,
+			struct sdw_stream_config *stream_config,
+			struct sdw_stream_runtime *stream)
+{
+	struct sdw_slave_runtime *s_rt = NULL;
+
+	s_rt = kzalloc(sizeof(*s_rt), GFP_KERNEL);
+	if (!s_rt)
+		return NULL;
+
+
+	s_rt->ch_count = stream_config->ch_count;
+	s_rt->direction = stream_config->direction;
+	s_rt->slave = slave;
+
+	return s_rt;
+}
+
+/**
+ * sdw_release_slave_stream: Free Slave(s) runtime handle
+ *
+ * @slave: Slave handle.
+ * @stream: Stream runtime handle.
+ *
+ * This function is to be called with bus_lock held.
+ */
+static void sdw_release_slave_stream(struct sdw_slave *slave,
+			struct sdw_stream_runtime *stream)
+{
+	struct sdw_slave_runtime *s_rt, *_s_rt;
+	struct sdw_master_runtime *m_rt = stream->m_rt;
+
+	/* Retrieve Slave runtime handle */
+	list_for_each_entry_safe(s_rt, _s_rt,
+			&m_rt->slave_rt_list, m_rt_node) {
+
+		if (s_rt->slave == slave) {
+			list_del(&s_rt->m_rt_node);
+			kfree(s_rt);
+			return;
+		}
+	}
+}
+
+static void sdw_release_master_stream(struct sdw_stream_runtime *stream)
+{
+	struct sdw_master_runtime *m_rt = stream->m_rt;
+	struct sdw_slave_runtime *s_rt, *_s_rt;
+
+	list_for_each_entry_safe(s_rt, _s_rt,
+			&m_rt->slave_rt_list, m_rt_node)
+		sdw_release_slave_stream(s_rt->slave, stream);
+
+	list_del(&m_rt->bus_node);
+}
+
+/**
+ * sdw_stream_remove_master: Remove master from sdw_stream
+ *
+ * @bus: SDW Bus instance
+ * @stream: Soundwire stream
+ *
+ * This removes and frees master_rt from a stream
+ */
+int sdw_stream_remove_master(struct sdw_bus *bus,
+		struct sdw_stream_runtime *stream)
+{
+	mutex_lock(&bus->bus_lock);
+
+	sdw_release_master_stream(stream);
+	stream->state = SDW_STREAM_RELEASED;
+	kfree(stream->m_rt);
+	stream->m_rt = NULL;
+
+	mutex_unlock(&bus->bus_lock);
+
+	return 0;
+}
+EXPORT_SYMBOL(sdw_stream_remove_master);
+
+/**
+ * sdw_stream_remove_slave: Remove slave from sdw_stream
+ *
+ * @slave: SDW Slave instance
+ * @stream: Soundwire stream
+ *
+ * This removes and frees slave_rt from a stream
+ */
+int sdw_stream_remove_slave(struct sdw_slave *slave,
+		struct sdw_stream_runtime *stream)
+{
+	mutex_lock(&slave->bus->bus_lock);
+
+	sdw_release_slave_stream(slave, stream);
+
+	mutex_unlock(&slave->bus->bus_lock);
+
+	return 0;
+}
+EXPORT_SYMBOL(sdw_stream_remove_slave);
+
+/**
+ * sdw_config_stream: Configure the allocated stream
+ *
+ * @dev: SDW device
+ * @stream: Soundwire stream
+ * @stream_config: Stream configuration for audio stream
+ * @is_slave: is API called from Slave or Master
+ *
+ * This function is to be called with bus_lock held.
+ */
+static int sdw_config_stream(struct device *dev,
+		struct sdw_stream_runtime *stream,
+		struct sdw_stream_config *stream_config, bool is_slave)
+{
+
+	/*
+	 * Update the stream rate, channel and bps based on data
+	 * source. For more than one data source (multilink),
+	 * match the rate, bps, stream type and increment number of channels.
+	 */
+	if ((stream->params.rate) &&
+			(stream->params.rate != stream_config->frame_rate)) {
+		dev_err(dev, "rate not matching, stream:%s", stream->name);
+		return -EINVAL;
+	}
+
+	if ((stream->params.bps) &&
+			(stream->params.bps != stream_config->bps)) {
+		dev_err(dev, "bps not matching, stream:%s", stream->name);
+		return -EINVAL;
+	}
+
+	stream->type = stream_config->type;
+	stream->params.rate = stream_config->frame_rate;
+	stream->params.bps = stream_config->bps;
+	if (is_slave)
+		stream->params.ch_count += stream_config->ch_count;
+
+	return 0;
+}
+
+/**
+ * sdw_stream_add_master: Allocate and add master runtime to a stream
+ *
+ * @bus: SDW Bus instance
+ * @stream_config: Stream configuration for audio stream
+ * @stream: Soundwire stream
+ */
+int sdw_stream_add_master(struct sdw_bus *bus,
+		struct sdw_stream_config *stream_config,
+		struct sdw_stream_runtime *stream)
+{
+	struct sdw_master_runtime *m_rt = NULL;
+	int ret;
+
+	if (stream->state != SDW_STREAM_ALLOCATED &&
+			stream->state != SDW_STREAM_CONFIGURED) {
+		dev_err(bus->dev,
+			"Invalid stream state %d", stream->state);
+		return -EINVAL;
+	}

Humm, this check looks like new code but I don't get it. Why would one add a master in either of those two states? Why not ALLOCATED only?

The documentation states that:

+SDW_STREAM_CONFIGURED
+~~~~~~~~~~~~~~~~~~~~~
+
+Configuration state of stream. Operations performed before entering in
+this state:
+
+ (1) The resources allocated for stream information in SDW_STREAM_ALLOCATED
+      state are updated here. This includes stream parameters, Master(s)
+      and Slave(s) runtime information associated with current stream.
+
+  (2) All the Master(s) and Slave(s) associated with current stream provide
+      the port information to Bus which includes port numbers allocated by
+      Master(s) and Slave(s) for current stream and their channel mask.

so how can Master ports be configured if it is added to a stream *after* the CONFIGURED state?

+
+	mutex_lock(&bus->bus_lock);
+
+	m_rt = sdw_alloc_master_rt(bus, stream_config, stream);
+	if (!m_rt) {
+		dev_err(bus->dev,
+				"Master runtime config failed for stream:%s",
+				stream->name);
+		ret = -ENOMEM;
+		goto error;
+	}
+
+	ret = sdw_config_stream(bus->dev, stream, stream_config, false);
+	if (ret)
+		goto stream_error;
+
+	if (!list_empty(&m_rt->slave_rt_list) &&
+			stream->state == SDW_STREAM_ALLOCATED)
+		stream->state = SDW_STREAM_CONFIGURED;

this looks also like new code, what is the idea about this configuration business? To me this is inconsistent with the documentation which says sdw_stream_add_master is called in ALLOCATED state. Under what circumstances would this routing be called from two different states?

This may be ok but the intent is clear as mud.

+
+stream_error:
+	sdw_release_master_stream(stream);
+error:
+	mutex_unlock(&bus->bus_lock);
+	return ret;
+
+}
+EXPORT_SYMBOL(sdw_stream_add_master);
+
+/**
+ * sdw_stream_add_slave: Allocate and add master/slave runtime to a stream
+ *
+ * @slave: SDW Slave instance
+ * @stream_config: Stream configuration for audio stream
+ * @stream: Soundwire stream
+ */
+int sdw_stream_add_slave(struct sdw_slave *slave,
+		struct sdw_stream_config *stream_config,
+		struct sdw_stream_runtime *stream)
+{
+	struct sdw_slave_runtime *s_rt;
+	struct sdw_master_runtime *m_rt;
+	int ret;
+
+	if (stream->state != SDW_STREAM_ALLOCATED &&
+			stream->state != SDW_STREAM_CONFIGURED) {
+		dev_err(&slave->dev,
+			"Invalid stream state %d", stream->state);
+		return -EINVAL;
+	}

same as for the master, why would one call this routine from two separate states?

+
+	mutex_lock(&slave->bus->bus_lock);
+
+	/*
+	 * If this API is invoked by slave first then m_rt is not valid.
+	 * So, allocate that and add the slave to it.
+	 */
+	m_rt = sdw_alloc_master_rt(slave->bus, stream_config, stream);
+	if (!m_rt) {
+		dev_err(&slave->dev,
+				"alloc master runtime failed for stream:%s",
+				stream->name);
+		ret = -ENOMEM;
+		goto error;
+	}
+
+	s_rt = sdw_alloc_slave_rt(slave, stream_config, stream);
+	if (!s_rt) {
+		dev_err(&slave->dev,
+				"Slave runtime config failed for stream:%s",
+				stream->name);
+		ret = -ENOMEM;
+		goto stream_error;
+	}
+
+	ret = sdw_config_stream(&slave->dev, stream, stream_config, true);
+	if (ret)
+		goto stream_error;
+
+	list_add_tail(&s_rt->m_rt_node, &m_rt->slave_rt_list);

so you have a potential to add the same node twice from ALLOCATED and CONFIGURED states? I am completely lost.

+
+	stream->state = SDW_STREAM_CONFIGURED;
+	goto error;
+
+stream_error:
+	sdw_release_master_stream(stream);

maybe add a comment that this will also release all previously allocated slave_rt nodes for that stream?

+error:
+	mutex_unlock(&slave->bus->bus_lock);
+	return ret;
+}
+EXPORT_SYMBOL(sdw_stream_add_slave);
diff --git a/include/linux/soundwire/sdw.h b/include/linux/soundwire/sdw.h
index e91fdcf41049..893e1b6b4914 100644
--- a/include/linux/soundwire/sdw.h
+++ b/include/linux/soundwire/sdw.h
@@ -61,6 +61,30 @@ enum sdw_command_response {
  	SDW_CMD_FAIL_OTHER = 4,
  };
+/**
+ * enum sdw_stream_type: data stream type
+ *
+ * @SDW_STREAM_PCM: PCM data stream
+ * @SDW_STREAM_PDM: PDM data stream
+ *
+ * spec doesn't define this, but is used in implementation
+ */
+enum sdw_stream_type {
+	SDW_STREAM_PCM = 0,
+	SDW_STREAM_PDM = 1,
+};
+
+/**
+ * enum sdw_data_direction: Data direction
+ *
+ * @SDW_DATA_DIR_RX: Data into Port
+ * @SDW_DATA_DIR_TX: Data out of Port
+ */
+enum sdw_data_direction {
+	SDW_DATA_DIR_RX = 0,
+	SDW_DATA_DIR_TX = 1,
+};
+
  /*
   * SDW properties, defined in MIPI DisCo spec v1.0
   */
@@ -450,6 +474,9 @@ struct sdw_master_ops {
   * @msg_lock: message lock
   * @ops: Master callback ops
   * @prop: Master properties
+ * @m_rt_list: List of Master instance of all stream(s) running on Bus. This
+ * is used to compute and program bus bandwidth, clock, frame shape,
+ * transport and port parameters
   * @defer_msg: Defer message
   * @clk_stop_timeout: Clock stop timeout computed
   */
@@ -462,6 +489,7 @@ struct sdw_bus {
  	struct mutex msg_lock;
  	const struct sdw_master_ops *ops;
  	struct sdw_master_prop prop;
+	struct list_head m_rt_list;
  	struct sdw_defer defer_msg;
  	unsigned int clk_stop_timeout;
  };
@@ -469,6 +497,87 @@ struct sdw_bus {
  int sdw_add_bus_master(struct sdw_bus *bus);
  void sdw_delete_bus_master(struct sdw_bus *bus);
+/**
+ * sdw_stream_config: Master or Slave stream configuration
+ *
+ * @frame_rate: Audio frame rate of the stream, in Hz
+ * @ch_count: Channel count of the stream
+ * @bps: Number of bits per audio sample
+ * @direction: Data direction
+ * @type: Stream type PCM or PDM
+ */
+struct sdw_stream_config {
+	unsigned int frame_rate;
+	unsigned int ch_count;
+	unsigned int bps;
+	enum sdw_data_direction direction;
+	enum sdw_stream_type type;
+};
+
+/**
+ * sdw_stream_state: Stream states
+ *
+ * @SDW_STREAM_RELEASED: Stream released
+ * @SDW_STREAM_ALLOCATED: New stream allocated.
+ * @SDW_STREAM_CONFIGURED: Stream configured
+ * @SDW_STREAM_PREPARED: Stream prepared
+ * @SDW_STREAM_ENABLED: Stream enabled
+ * @SDW_STREAM_DISABLED: Stream disabled
+ * @SDW_STREAM_DEPREPARED: Stream de-prepared
+ */
+enum sdw_stream_state {
+	SDW_STREAM_RELEASED = 0,
+	SDW_STREAM_ALLOCATED = 1,
+	SDW_STREAM_CONFIGURED = 2,
+	SDW_STREAM_PREPARED = 3,
+	SDW_STREAM_ENABLED = 4,
+	SDW_STREAM_DISABLED = 5,
+	SDW_STREAM_DEPREPARED = 6,
+};
+
+/**
+ * sdw_stream_params: Stream parameters
+ *
+ * @rate: Sampling frequency, in Hz
+ * @ch_count: Number of channels
+ * @bps: bits per channel sample
+ */
+struct sdw_stream_params {
+	unsigned int rate;
+	unsigned int ch_count;
+	unsigned int bps;
+};
+
+/**
+ * sdw_stream_runtime: Runtime stream parameters
+ *
+ * @name: SoundWire stream name
+ * @params: Stream parameters
+ * @state: Current state of the stream
+ * @type: Stream type PCM or PDM
+ * @m_rt: Master runtime
+ */
+struct sdw_stream_runtime {
+	char *name;
+	struct sdw_stream_params params;
+	enum sdw_stream_state state;
+	enum sdw_stream_type type;
+	struct sdw_master_runtime *m_rt;
+};
+
+struct sdw_stream_runtime *sdw_alloc_stream(char *stream_name);
+void sdw_release_stream(struct sdw_stream_runtime *stream);
+int sdw_stream_add_master(struct sdw_bus *bus,
+		struct sdw_stream_config *stream_config,
+		struct sdw_stream_runtime *stream);
+int sdw_stream_add_slave(struct sdw_slave *slave,
+		struct sdw_stream_config *stream_config,
+		struct sdw_stream_runtime *stream);
+int sdw_stream_remove_master(struct sdw_bus *bus,
+		struct sdw_stream_runtime *stream);
+int sdw_stream_remove_slave(struct sdw_slave *slave,
+		struct sdw_stream_runtime *stream);
+
  /* messaging and data APIs */
int sdw_read(struct sdw_slave *slave, u32 addr);


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