Hi, > > > -static const struct snd_kcontrol_new sun4i_codec_left_mixer_controls[] = { > > > - SOC_DAPM_SINGLE("Left DAC Playback Switch", SUN4I_CODEC_DAC_ACTL, > > > - SUN4I_CODEC_DAC_ACTL_LDACLMIXS, 1, 0), > > > -}; > > > - > > > -static const struct snd_kcontrol_new sun4i_codec_right_mixer_controls[] = { > > > - SOC_DAPM_SINGLE("Right DAC Playback Switch", SUN4I_CODEC_DAC_ACTL, > > > +static const struct snd_kcontrol_new sun4i_codec_mixer_controls[] = { > > > + SOC_DAPM_DOUBLE("DAC Playback Switch", SUN4I_CODEC_DAC_ACTL, > > > + SUN4I_CODEC_DAC_ACTL_LDACLMIXS, > > > SUN4I_CODEC_DAC_ACTL_RDACRMIXS, 1, 0), > > > > This changes the mixer control names exposed to userspace. While I think > > consolidating mixer controls is nice, giving the user a less cluttered > > view, I'm not sure about the changing a possible userspace ABI. > > > > Maxime, ALSA and ASoC people, any comments about this? >Yeah, breaking userspace is definitely not ok. Okay. I can restore DAC Playback Switch as two different controls with the same names as before. Is the mixer itself (SND_SOC_DAPM_MIXER) - not talking about its controls - exposed to userspace? Because if not, I can still merge the left mixer and right mixer and just fix up the control names for DAC Playback Switch to be the same as before, something like this: static const struct snd_kcontrol_new sun4i_codec_mixer_controls[] = { SOC_DAPM_SINGLE("Left Mixer Left DAC Playback Switch", // !!! SUN4I_CODEC_DAC_ACTL, SUN4I_CODEC_DAC_ACTL_LDACLMIXS, 1, 0), SOC_DAPM_SINGLE("Right Mixer Right DAC Playback Switch", // !!! SUN4I_CODEC_DAC_ACTL, SUN4I_CODEC_DAC_ACTL_RDACRMIXS, 1, 0), SOC_DAPM_SINGLE("Right Mixer Left DAC Playback Switch", SUN4I_CODEC_DAC_ACTL, SUN4I_CODEC_DAC_ACTL_LDACRMIXS, 1, 0), SOC_DAPM_DOUBLE("Line Playback Switch", SUN4I_CODEC_DAC_ACTL, SUN4I_CODEC_DAC_ACTL_LLNS, SUN4I_CODEC_DAC_ACTL_RLNS, 1, 0), SOC_DAPM_DOUBLE("FM Playback Switch", SUN4I_CODEC_DAC_ACTL, SUN4I_CODEC_DAC_ACTL_LFMS, SUN4I_CODEC_DAC_ACTL_RFMS, 1, 0), SOC_DAPM_DOUBLE("Mic1 Playback Switch", SUN4I_CODEC_DAC_ACTL, SUN4I_CODEC_DAC_ACTL_MIC1LS, SUN4I_CODEC_DAC_ACTL_MIC1RS, 1, 0), SOC_DAPM_DOUBLE("Mic2 Playback Switch", SUN4I_CODEC_DAC_ACTL, SUN4I_CODEC_DAC_ACTL_MIC2LS, SUN4I_CODEC_DAC_ACTL_MIC2RS, 1, 0), }; static const struct snd_soc_dapm_widget sun4i_codec_codec_dapm_widgets[] = { ... SND_SOC_DAPM_MIXER("Left Mixer", SND_SOC_NOPM, 0, 0, sun4i_codec_mixer_controls, ARRAY_SIZE(sun4i_codec_mixer_controls)), // !!! SND_SOC_DAPM_MIXER("Right Mixer", SND_SOC_NOPM, 0, 0, sun4i_codec_mixer_controls, ARRAY_SIZE(sun4i_codec_mixer_controls)), // !!! }; Would this be a good way? _______________________________________________ Alsa-devel mailing list Alsa-devel@xxxxxxxxxxxxxxxx http://mailman.alsa-project.org/mailman/listinfo/alsa-devel