> -----Original Message----- > From: Takashi Iwai [mailto:tiwai@xxxxxxx] > Sent: Tuesday, December 22, 2015 5:00 PM > To: Libin Yang > Cc: Yang, Libin; mengdong.lin@xxxxxxxxxxxxxxx; alsa-devel@alsa- > project.org > Subject: Re: [RFC PATCH 0/2] ALSA: hda - DP MST audio for > Jack support > > On Tue, 22 Dec 2015 09:47:12 +0100, > Libin Yang wrote: > > > > Hi Takashi, > > > > On 11/09/2015 11:15 PM, Takashi Iwai wrote: > > > On Mon, 09 Nov 2015 16:00:01 +0100, > > > Yang, Libin wrote: > > >> > > >> Hi Takashi, > > >> > > >>> -----Original Message----- > > >>> From: Takashi Iwai [mailto:tiwai@xxxxxxx] > > >>> Sent: Monday, November 09, 2015 3:59 PM > > >>> To: Libin Yang > > >>> Cc: alsa-devel@xxxxxxxxxxxxxxxx; mengdong.lin@xxxxxxxxxxxxxxx; > Yang, > > >>> Libin > > >>> Subject: Re: [RFC PATCH 0/2] ALSA: hda - DP MST > audio for > > >>> Jack support > > >>> > > >>> On Wed, 04 Nov 2015 07:23:14 +0100, > > >>> Libin Yang wrote: > > >>>> > > >>>> > > >>>> On 11/04/2015 12:49 AM, Takashi Iwai wrote: > > >>>>> On Tue, 03 Nov 2015 09:42:54 +0100, > > >>>>> libin.yang@xxxxxxxxxxxxxxx wrote: > > >>>>>> > > >>>>>> From: Libin Yang <libin.yang@xxxxxxxxxxxxxxx> > > >>>>>> > > >>>>>> This is the patch set for Jack support for DP MST audio > > >>>>>> > > >>>>>> Libin Yang (2): > > >>>>>> ALSA: hda - jack support DP MST audio > > >>>>>> ALSA: hda - hdmi audio add dynamically jack binding to pin > > >>>>> > > >>>>> I'm somehow confused by this patch series. > > >>>>> Is the unsolicited event handling itself changed for MST? I mean, > you > > >>>>> cannot know which MST dev# is given beforehand, while you > seem > > >>> trying > > >>>>> to assign such a number to the jack object. > > >>>> > > >>>> Oh, sorry I forgot to mention that we only operate on device > entry 0 > > >>>> so far in the code. It's misleading. > > >>>> > > >>>> These patches don't operate on MST audio. The full MST audio > driver > > >>>> support will be implemented in the later patches. The patches help > to > > >>>> prepare supporting MST audio. > > >>>> > > >>>> The purpose of the patches is try to dynamically attach the Jack. > > >>> > > >>> Well, only judging from the quick glance, I don't buy this strategy, > > >>> sorry. Currently for HDMI/DP, the jack is for PCM, not for pin. > > >>> Namely, user-space watches the jack notification to judge whether > the > > >>> corresponding PCM is available or not. You're trying to change this > > >>> scheme completely. > > >> > > >> The patch is to make sure the jack is bound to PCM statically. > > >> This patch is needed because in old code, it will create jack with: > > >> for (pin_idx = 0; pin_idx < spec->num_pins; pin_idx++) { > > >> ... > > >> err = generic_hdmi_build_jack(codec, pin_idx); > > >> ... > > >> } > > >> Which means the jack is created based on pin number and pin_idx. > > >> As a pin is bound statically to the PCM, the jack is statically bound to > PCM. > > > > > > OK, so far, so good. > > > > > >> Now we are using the dynamic pcm bound. If we use the old code to > > >> create the jack, the jack will be bound to pin. So we need the patch, > > >> which will use the new code: > > >> for (pcm_idx = 0; pcm_idx < spec-> pcms_used; pcm_idx++) { > > >> ... > > >> err = generic_hdmi_build_jack(codec, pcm_idx); > > >> ... > > >> } > > >> which makes sure that the jack is bound to PCM (jack[0] is bound > > >> to pcm[0], jack[1] is bound to pcm[1] and so on). > > >> > > >> If there is no monitor, no pin is bound to the PCM. > > >> So no pin is bound to the Jack. When there is a monitor connected, > > >> the pin is bound to a proper PCM. So we should bind the PCM's jack > > >> to the pin. > > >> > > >> For example, jack0 is bound to the PCM 3 (the first jack is bound > > >> to the first PCM statically). When a monitor is connected to pin 5, > > >> PCM 3 will be assigned to the pin. We need bind jack 0 to pin 5. > > >> When monitor is disconnected, we must unbind the jack 0 from pin > 5. > > >> These operation are done in function > > >> snd_hda_jack_bind/ snd_hda_jack_unbind. > > > > > > Then we shouldn't use the hda_jack.c code at all for HDMI/DP. > > > For HDMI/DP with the dynamic PCM binding, the only state to check > is > > > its PCM assignment. It doesn't have to issue the jack state check via > > > HDA verb at all. This should make things a lot easier. > > > > I'm now porting the jack supporting for MST audio. The code on > > hdmi-jack branch will create jack differently based codec_has_acomp() > > condition. Does this mean MST Jack binding will handle both situation? > > Ideally, yes. > > > My idea is: > > 1. Add struct snd_jack *jack[] member in hdmi_spec. > > 2. Create the jack based on PCM > > 3. Assign spec->jack[i] to per_pin->acomp_jack when pin is connected. > > > > This should be OK for codec_has_acomp sitation. > > Hrm, not really. As already discussed, a jack is associated to each > PCM, and notified plug/unplug when it's assigned / unassigned. > That is, you don't have to keep extra jack array. When a PCM is > assigned or unassigned, simply notify per_pin->acomp_jack of that PCM. > That's all. So there shouldn't be too many difference from the > current situation. If so, the snd_jack is dynamically bound to PCM. This means the jack is bound to the pin, and user space must get the pcm-pin mapping to know the jack is bound to which PCM. Then it can decide how to operate on the PCM. Not sure it is compatible with current pulseaudio. > > > But what about the > > other situation? The other situation still uses the hda_jack_tbl and > > etc. So we still need handle hda jack if we want to reuse the current > > code. > > For other, it's similar. The jack is associated with PCM, which is > virtually bound with per_pin. And when it's assigned / unassigned, > call it with the given per_pin->pin_nid. > > > Takashi _______________________________________________ Alsa-devel mailing list Alsa-devel@xxxxxxxxxxxxxxxx http://mailman.alsa-project.org/mailman/listinfo/alsa-devel