On Sat, 21 Nov 2015 12:01:22 +0100, Lars-Peter Clausen wrote: > > Calling synchronize_irq() right before free_irq() is quite useless. On one > hand the IRQ can easily fire again before free_irq() is entered, on the > other hand free_irq() itself calls synchronize_irq() internally (in a race > condition free way) before any state associated with the IRQ is freed. > > Signed-off-by: Lars-Peter Clausen <lars@xxxxxxxxxx> Applied, thanks. Takashi > --- > sound/pci/azt3328.c | 2 -- > 1 file changed, 2 deletions(-) > > diff --git a/sound/pci/azt3328.c b/sound/pci/azt3328.c > index 07a4acc..5e2ef0b 100644 > --- a/sound/pci/azt3328.c > +++ b/sound/pci/azt3328.c > @@ -2294,8 +2294,6 @@ snd_azf3328_free(struct snd_azf3328 *chip) > snd_azf3328_timer_stop(chip->timer); > snd_azf3328_gameport_free(chip); > > - if (chip->irq >= 0) > - synchronize_irq(chip->irq); > __end_hw: > if (chip->irq >= 0) > free_irq(chip->irq, chip); > -- > 2.1.4 > > _______________________________________________ Alsa-devel mailing list Alsa-devel@xxxxxxxxxxxxxxxx http://mailman.alsa-project.org/mailman/listinfo/alsa-devel