Re: [RFC PATCH] ALSA: compress: Add SND_AUDIOCODEC_BESPOKE

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On 10/20/15 8:39 AM, Charles Keepax wrote:
When working with the compressed framework occasionally vendors will
use esoteric internal audio formats. For such formats it doesn't really
make sense to add an new define to the kernel as their use is not
sufficiently general.

This patch adds a new define SND_AUDIOCODEC_BESPOKE that vendors can use
in such situations.

Signed-off-by: Charles Keepax <ckeepax@xxxxxxxxxxxxxxxxxxxxxxxxxxx>
---
  include/uapi/sound/compress_params.h |    3 ++-
  1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/include/uapi/sound/compress_params.h b/include/uapi/sound/compress_params.h
index d9bd9ca..e284380 100644
--- a/include/uapi/sound/compress_params.h
+++ b/include/uapi/sound/compress_params.h
@@ -73,7 +73,8 @@
  #define SND_AUDIOCODEC_IEC61937              ((__u32) 0x0000000B)
  #define SND_AUDIOCODEC_G723_1                ((__u32) 0x0000000C)
  #define SND_AUDIOCODEC_G729                  ((__u32) 0x0000000D)
-#define SND_AUDIOCODEC_MAX                   SND_AUDIOCODEC_G729
+#define SND_AUDIOCODEC_BESPOKE               ((__u32) 0x0000000E)

No real objections from me, this is better than overloading PCM for this purpose... Since this is clearly an escape mechanism for a non-standard codec, maybe we should use an ID that's not in sequence, eg 0x00001000. If you need to set parameters maybe we should also change the definition of snd_enc_generic so that the reserved fields can be used for custom parameters, or document that their use is permitted for this sort of ID.

+#define SND_AUDIOCODEC_MAX                   SND_AUDIOCODEC_BESPOKE

  /*
   * Profile and modes are listed with bit masks. This allows for a


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