On 30/11/2023 12:17, Krzysztof Kozlowski wrote:
On 23/10/2023 10:42, Srinivas Kandagatla wrote:
Thanks for the patch,
On 20/10/2023 09:49, Krzysztof Kozlowski wrote:
Add support four channel streams. Map channel 3 and 4 to left/right
surround ("quad(side)" from ffmpeg standard channel list) to match what
is in qdsp6/q6dsp-common.c driver.
Signed-off-by: Krzysztof Kozlowski <krzysztof.kozlowski@xxxxxxxxxx>
---
quad(side):
https://trac.ffmpeg.org/wiki/AudioChannelManipulation#Listchannelnamesandstandardchannellayouts
---
sound/soc/qcom/qdsp6/audioreach.c | 25 ++++++++++++++++++++++---
1 file changed, 22 insertions(+), 3 deletions(-)
diff --git a/sound/soc/qcom/qdsp6/audioreach.c b/sound/soc/qcom/qdsp6/audioreach.c
index 5974c7929dd3..4dd2a2e261c9 100644
--- a/sound/soc/qcom/qdsp6/audioreach.c
+++ b/sound/soc/qcom/qdsp6/audioreach.c
@@ -833,6 +833,11 @@ static int audioreach_mfc_set_media_format(struct q6apm_graph *graph,
} else if (num_channels == 2) {
media_format->channel_mapping[0] = PCM_CHANNEL_L;
media_format->channel_mapping[1] = PCM_CHANNEL_R;
+ } else if (num_channels == 4) {
+ media_format->channel_mapping[0] = PCM_CHANNEL_FL;
+ media_format->channel_mapping[1] = PCM_CHANNEL_FR;
+ media_format->channel_mapping[2] = PCM_CHANNEL_LS;
+ media_format->channel_mapping[3] = PCM_CHANNEL_RS;
These are fine, but duplicated from q6dsp_map_channels(), Please
consider using q6dsp_map_channels().
Also when you do that pl get rid of PCM_CHANNEL_L and PCM_CHANNEL_R
defines in audioreach.h
The code is not exactly equivalent, e.g. for one channel L (=1) -> FC
(=3). I assume that's okay for you.
Yep, that is okay for me.
--srini
Best regards,
Krzysztof