On 13/10/2023 10:31, Shengjiu Wang wrote: > Audio signal processing has the requirement for memory to > memory similar as Video. > > This patch is to add this support in v4l2 framework, defined > new buffer type V4L2_BUF_TYPE_AUDIO_CAPTURE and > V4L2_BUF_TYPE_AUDIO_OUTPUT, defined new format v4l2_audio_format > for audio case usage. > > The created audio device is named "/dev/v4l-audioX". > > Signed-off-by: Shengjiu Wang <shengjiu.wang@xxxxxxx> > --- > .../userspace-api/media/v4l/buffer.rst | 6 ++ > .../media/v4l/dev-audio-mem2mem.rst | 71 +++++++++++++++++++ > .../userspace-api/media/v4l/devices.rst | 1 + > .../media/v4l/vidioc-enum-fmt.rst | 2 + > .../userspace-api/media/v4l/vidioc-g-fmt.rst | 4 ++ > .../media/videodev2.h.rst.exceptions | 2 + > .../media/common/videobuf2/videobuf2-v4l2.c | 4 ++ > drivers/media/v4l2-core/v4l2-dev.c | 17 +++++ > drivers/media/v4l2-core/v4l2-ioctl.c | 53 ++++++++++++++ > include/media/v4l2-dev.h | 2 + > include/media/v4l2-ioctl.h | 34 +++++++++ > include/uapi/linux/videodev2.h | 17 +++++ > 12 files changed, 213 insertions(+) > create mode 100644 Documentation/userspace-api/media/v4l/dev-audio-mem2mem.rst > > diff --git a/Documentation/userspace-api/media/v4l/buffer.rst b/Documentation/userspace-api/media/v4l/buffer.rst > index 04dec3e570ed..80cf2cb20dfe 100644 > --- a/Documentation/userspace-api/media/v4l/buffer.rst > +++ b/Documentation/userspace-api/media/v4l/buffer.rst > @@ -438,6 +438,12 @@ enum v4l2_buf_type > * - ``V4L2_BUF_TYPE_META_OUTPUT`` > - 14 > - Buffer for metadata output, see :ref:`metadata`. > + * - ``V4L2_BUF_TYPE_AUDIO_CAPTURE`` > + - 15 > + - Buffer for audio capture, see :ref:`audio`. > + * - ``V4L2_BUF_TYPE_AUDIO_OUTPUT`` > + - 16 > + - Buffer for audio output, see :ref:`audio`. > > > .. _buffer-flags: > diff --git a/Documentation/userspace-api/media/v4l/dev-audio-mem2mem.rst b/Documentation/userspace-api/media/v4l/dev-audio-mem2mem.rst > new file mode 100644 > index 000000000000..2ea493d0a73b > --- /dev/null > +++ b/Documentation/userspace-api/media/v4l/dev-audio-mem2mem.rst > @@ -0,0 +1,71 @@ > +.. SPDX-License-Identifier: GFDL-1.1-no-invariants-or-later > + > +.. _audiomem2mem: > + > +******************************** > +Audio Memory-To-Memory Interface > +******************************** > + > +A audio memory-to-memory device can compress, decompress, transform, or A -> An > +otherwise convert audio data from one format into another format, in memory. > +Such memory-to-memory devices set the ``V4L2_CAP_AUDIO_M2M`` capability. > +Examples of memory-to-memory devices are codecs, audio preprocessing, codecs -> audio codecs Reason: within V4L2 'codec' refers to a video codec by default, so for audio codecs it is better to be explicit and mention 'audio'. > +audio postprocessing. > + > +A memory-to-memory audio node supports both output (sending frames from I think it is better to write 'audio frames' instead of just 'frames', for the same reason as why I prefer 'audio codec'. It makes it explicit that we are dealing with audio. > +memory to the hardware) and capture (receiving the processed frames audio frames > +from the hardware into memory) stream I/O. An application will have to > +setup the stream I/O for both sides and finally call > +:ref:`VIDIOC_STREAMON <VIDIOC_STREAMON>` for both capture and output to > +start the hardware. > + > +Memory-to-memory devices function as a shared resource: you can > +open the audio node multiple times, each application setting up their > +own properties that are local to the file handle, and each can use > +it independently from the others. The driver will arbitrate access to > +the hardware and reprogram it whenever another file handler gets access. > + > +Audio memory-to-memory devices are accessed through character device > +special files named ``/dev/v4l-audio`` > + > +Querying Capabilities > +===================== > + > +Device nodes supporting the audio memory-to-memory interface set the > +``V4L2_CAP_AUDIO_M2M`` flag in the ``device_caps`` field of the > +:c:type:`v4l2_capability` structure returned by the :c:func:`VIDIOC_QUERYCAP` > +ioctl. > + > +Data Format Negotiation > +======================= > + > +The audio device uses the :ref:`format` ioctls to select the capture format. > +The audio buffer content format is bound to that selected format. In addition > +to the basic :ref:`format` ioctls, the :c:func:`VIDIOC_ENUM_FMT` ioctl must be > +supported as well. > + > +To use the :ref:`format` ioctls applications set the ``type`` field of the > +:c:type:`v4l2_format` structure to ``V4L2_BUF_TYPE_AUDIO_CAPTURE`` or to > +``V4L2_BUF_TYPE_AUDIO_OUTPUT``. Both drivers and applications must set the > +remainder of the :c:type:`v4l2_format` structure to 0. > + > +.. c:type:: v4l2_audio_format > + > +.. tabularcolumns:: |p{1.4cm}|p{2.4cm}|p{13.5cm}| > + > +.. flat-table:: struct v4l2_audio_format > + :header-rows: 0 > + :stub-columns: 0 > + :widths: 1 1 2 > + > + * - __u32 > + - ``pixelformat`` > + - The sample format, set by the application. see :ref:`pixfmt-audio` > + * - __u32 > + - ``channels`` > + - The channel number, set by the application. channel number range is > + [1, 32]. > + * - __u32 > + - ``buffersize`` > + - Maximum buffer size in bytes required for data. The value is set by the > + driver. <snip> Regards, Hans