Re: [PATCH 1/2] sound: dice: Fix "Firestudio" typo

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On Sat, Oct 15, 2022 at 06:33:29PM -0500, George Hilliard wrote:
> No functionality change, just a small cleanup before adding the
> Firestudio Mobile.
> 
> Signed-off-by: George Hilliard <thirtythreeforty@xxxxxxxxx>
> ---
>  sound/firewire/dice/dice-presonus.c | 4 ++--
>  1 file changed, 2 insertions(+), 2 deletions(-)
 
Acked-by: Takashi Sakamoto <o-takashi@xxxxxxxxxxxxx>

> diff --git a/sound/firewire/dice/dice-presonus.c b/sound/firewire/dice/dice-presonus.c
> index 967cc3119a64..c85178e64667 100644
> --- a/sound/firewire/dice/dice-presonus.c
> +++ b/sound/firewire/dice/dice-presonus.c
> @@ -11,7 +11,7 @@ struct dice_presonus_spec {
>  	bool has_midi;
>  };
>  
> -static const struct dice_presonus_spec dice_presonus_firesutio = {
> +static const struct dice_presonus_spec dice_presonus_firestudio = {
>  	.tx_pcm_chs = {{16, 16, 0}, {10, 2, 0} },
>  	.rx_pcm_chs = {{16, 16, 0}, {10, 2, 0} },
>  	.has_midi = true,
> @@ -23,7 +23,7 @@ int snd_dice_detect_presonus_formats(struct snd_dice *dice)
>  		u32 model_id;
>  		const struct dice_presonus_spec *spec;
>  	} *entry, entries[] = {
> -		{0x000008, &dice_presonus_firesutio},
> +		{0x000008, &dice_presonus_firestudio},
>  	};
>  	struct fw_csr_iterator it;
>  	int key, val, model_id;
> -- 
> 2.38.0
 

Thanks

Takashi Sakamoto



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