> +/* > + * Expected UIDs are integers (stored as strings). > + * UID Mapping is fixed: > + * UID 0x0 -> WL > + * UID 0x1 -> WR > + * UID 0x2 -> TL > + * UID 0x3 -> TR > + * Note: If there are less than 4 Amps, UIDs still map to WL/WR/TL/TR. Dynamic code will only create > + * dai links for UIDs which exist, and ignore non-existant ones. is this intentional to support all variations of 1,2,3 and 4 amplifiers being present? Or is the intent to really support 2 or 4? > + * Return number of codecs found. > + */ > +static int cs35l41_compute_codec_conf(void) > +{ > + const char * const uid_strings[] = { "0", "1", "2", "3" }; > + unsigned int uid, sz = 0; > + struct acpi_device *adev; > + struct device *physdev; > + > + for (uid = 0; uid < CS35L41_MAX_AMPS; uid++) { > + adev = acpi_dev_get_first_match_dev(CS35L41_HID, uid_strings[uid], -1); > + if (!adev) { > + pr_warn("Cannot find match for HID %s UID %u (%s)\n", CS35L41_HID, uid, > + cs35l41_name_prefixes[uid]); A warning is a bit strong if some valid configurations don't expose all 4 codecs. > + continue; > + } > + physdev = get_device(acpi_get_first_physical_node(adev)); > + cs35l41_components[sz].name = dev_name(physdev); > + cs35l41_components[sz].dai_name = CS35L41_CODEC_DAI; > + cs35l41_codec_conf[sz].dlc.name = dev_name(physdev); > + cs35l41_codec_conf[sz].name_prefix = cs35l41_name_prefixes[uid]; > + acpi_dev_put(adev); > + sz++; > + } > + return sz;