dmaengine_terminate_all() is deprecated and should no longer be used. Use dmaengine_terminate_async() instead. This involves no functional change since both functions do the same. After dmaengine_terminate_async() dmaengine_synchronize() must be called to make sure the channel has really stopped before the underlying memory is freed. This is done implicitly by dma_release_channel() called from the .hw_free hook. Signed-off-by: Sascha Hauer <s.hauer@xxxxxxxxxxxxxx> --- sound/soc/fsl/fsl_asrc_dma.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/sound/soc/fsl/fsl_asrc_dma.c b/sound/soc/fsl/fsl_asrc_dma.c index fec56dbb64e60..6c4d161ddad85 100644 --- a/sound/soc/fsl/fsl_asrc_dma.c +++ b/sound/soc/fsl/fsl_asrc_dma.c @@ -114,8 +114,8 @@ static int fsl_asrc_dma_trigger(struct snd_soc_component *component, case SNDRV_PCM_TRIGGER_STOP: case SNDRV_PCM_TRIGGER_SUSPEND: case SNDRV_PCM_TRIGGER_PAUSE_PUSH: - dmaengine_terminate_all(pair->dma_chan[OUT]); - dmaengine_terminate_all(pair->dma_chan[IN]); + dmaengine_terminate_async(pair->dma_chan[OUT]); + dmaengine_terminate_async(pair->dma_chan[IN]); break; default: return -EINVAL; -- 2.30.2