When the BE was in PAUSED state, the correct trigger is PAUSE_RELEASE. Signed-off-by: Pierre-Louis Bossart <pierre-louis.bossart@xxxxxxxxxxxxxxx> Reviewed-by: Rander Wang <rander.wang@xxxxxxxxx> Reviewed-by: Ranjani Sridharan <ranjani.sridharan@xxxxxxxxxxxxxxx> Reviewed-by: Péter Ujfalusi <peter.ujfalusi@xxxxxxxxxxxxxxx> Reviewed-by: Bard Liao <yung-chuan.liao@xxxxxxxxxxxxxxx> --- sound/soc/soc-pcm.c | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/sound/soc/soc-pcm.c b/sound/soc/soc-pcm.c index e8700dd1839f..6f43db35a5c8 100644 --- a/sound/soc/soc-pcm.c +++ b/sound/soc/soc-pcm.c @@ -2122,6 +2122,13 @@ int dpcm_be_dai_trigger(struct snd_soc_pcm_runtime *fe, int stream, if (be->dpcm[stream].be_start != 1) goto next; + if (be->dpcm[stream].state == SND_SOC_DPCM_STATE_PAUSED) + ret = soc_pcm_trigger(be_substream, + SNDRV_PCM_TRIGGER_PAUSE_RELEASE); + else + ret = soc_pcm_trigger(be_substream, + SNDRV_PCM_TRIGGER_START); + ret = soc_pcm_trigger(be_substream, cmd); if (ret) { be->dpcm[stream].be_start--; -- 2.30.2