The 'while' loop can be replaced with a 'for' loop, making it more clear about what possible values there are, by having all of it in one place, instead of scattered around. Signed-off-by: Amadeusz Sławiński <amadeuszx.slawinski@xxxxxxxxxxxxxxx> --- sound/soc/soc-topology.c | 11 +++-------- 1 file changed, 3 insertions(+), 8 deletions(-) diff --git a/sound/soc/soc-topology.c b/sound/soc/soc-topology.c index 72e50df7052c..bd2155bb6532 100644 --- a/sound/soc/soc-topology.c +++ b/sound/soc/soc-topology.c @@ -2550,10 +2550,8 @@ static int soc_tplg_process_headers(struct soc_tplg *tplg) { int ret; - tplg->pass = SOC_TPLG_PASS_START; - /* process the header types from start to end */ - while (tplg->pass <= SOC_TPLG_PASS_END) { + for (tplg->pass = SOC_TPLG_PASS_START; tplg->pass <= SOC_TPLG_PASS_END; tplg->pass++) { struct snd_soc_tplg_hdr *hdr; tplg->hdr_pos = tplg->fw->data; @@ -2585,8 +2583,6 @@ static int soc_tplg_process_headers(struct soc_tplg *tplg) hdr = (struct snd_soc_tplg_hdr *)tplg->hdr_pos; } - /* next data type pass */ - tplg->pass++; } /* signal DAPM we are complete */ @@ -2653,10 +2649,10 @@ int snd_soc_tplg_component_remove(struct snd_soc_component *comp) { struct snd_card *card = comp->card->snd_card; struct snd_soc_dobj *dobj, *next_dobj; - int pass = SOC_TPLG_PASS_END; + int pass; /* process the header types from end to start */ - while (pass >= SOC_TPLG_PASS_START) { + for (pass = SOC_TPLG_PASS_END; pass >= SOC_TPLG_PASS_START; pass--) { /* remove mixer controls */ down_write(&card->controls_rwsem); @@ -2699,7 +2695,6 @@ int snd_soc_tplg_component_remove(struct snd_soc_component *comp) } } up_write(&card->controls_rwsem); - pass--; } /* let caller know if FW can be freed when no objects are left */ -- 2.25.1