Re: Conceptual bug on SoundWire probe/remove?

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On 3/25/22 11:26, Greg Kroah-Hartman wrote:
On Fri, Mar 25, 2022 at 10:51:51AM -0500, Pierre-Louis Bossart wrote:


On 3/24/22 06:15, Greg Kroah-Hartman wrote:
On Wed, Mar 23, 2022 at 02:45:59PM -0500, Pierre-Louis Bossart wrote:
Hi,
I could use feedback/guidance on a possible conceptual bug in the SoundWire
probe and bus handling.

When we probe a driver, the code does this:

static int sdw_drv_probe(struct device *dev)
{
	struct sdw_slave *slave = dev_to_sdw_dev(dev);
	struct sdw_driver *drv = drv_to_sdw_driver(dev->driver);
	const struct sdw_device_id *id;
	const char *name;
	int ret;

	/*
	 * fw description is mandatory to bind
	 */
	if (!dev->fwnode)
		return -ENODEV;

	if (!IS_ENABLED(CONFIG_ACPI) && !dev->of_node)
		return -ENODEV;

	id = sdw_get_device_id(slave, drv);
	if (!id)
		return -ENODEV;

	slave->ops = drv->ops;

That is wrong and should never happen as you lost all reference
counting.  Please don't do that.

ok, so I think we all agree on the issue. It's not new code, it's been there
since December 2017 and 4.16

It's hard to notice that in code review :(

The last line is the problematic one. If at some point, the user does an
rmmod and unbinds the SoundWire codec driver, the .remove will be called and
the 'drv' will no longer be valid, but we will still have a reference to
drv->ops and use that pointer in the bus code, e.g.

		/* Update the Slave driver */
		if (slave_notify && slave->ops &&
		    slave->ops->interrupt_callback) {
			slave_intr.sdca_cascade = sdca_cascade;
			slave_intr.control_port = clear;
			memcpy(slave_intr.port, &port_status,
			       sizeof(slave_intr.port));

			slave->ops->interrupt_callback(slave,
&slave_intr);
		}

I noodled with a potential fix in
https://github.com/thesofproject/linux/pull/3534/commits/82d64fb0fd39b532263f060a8ec86e47e9ab305b

where I force-reset this slave->ops pointer, but it is likely to be very
racy.

Just properly reference count things and this should be ok.  You can
NEVER just save off a pointer to a random thing that you do not own
without increasing the reference count, otherwise bad things will
happen.  It's always been this way.

but I am not following the reference count recommendation in that specific
case. If we increase a reference count in the probe, wouldn't that prevent
the unbind/remove?

Depends on what you are increasing the reference count of :)

bind/unbind has nothing to do with the reference count of objects, it
only prevents the devices/whatever from being removed from the system
(hopefully.)

When doing "give me the driver ops of that driver over there" you have
to be VERY careful.  It's a very uncommon pattern that I can't think of
anyone else doing outside of a bus logic.  I don't recommend it, instead
grab references to the devices themselves and go through the device and
what is bound/unbound to that.  Also keep things in sync when you grab
those other devices, that can also get messy.

How about just not doing this at all?

That's what I was exploring, I am not sure at all we need to use this pointer at all.

Maybe we should go back to the problem statement:

The SoundWire codec driver provides a set of callbacks that need to be invoked from bus layer when events are detected (bus reconfiguration, clock about to be stopped, attach/detach and interrupt).

The devices are created upfront, and if there's no driver things will work just fine. When we bind a driver, then these callbacks are detected as not null.

The part that I am not familiar with is how we can prevent a remove/unbind while invoking the callbacks.

Maybe we can indeed increase the refcount on the device, follow the device->driver->ops pointers and reduce the refcount once the callback completes.





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