Re: Using ARRAY_SIZE macro when setting up ASoC audio map?

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At Wed, 27 Feb 2008 13:49:23 +0200,
Jarkko Nikula wrote:
> 
> Does an example patch to spitz below make any sense? Yep, noticed when forgot to add array terminator to own code :-)
> 
> diff --git a/sound/soc/pxa/spitz.c b/sound/soc/pxa/spitz.c
> index d56709e..1cffcd3 100644
> --- a/sound/soc/pxa/spitz.c
> +++ b/sound/soc/pxa/spitz.c
> @@ -268,8 +268,6 @@ static const char *audio_map[][3] = {
>  
>  	/* line is connected to input 1 - no bias */
>  	{"LINPUT1", NULL, "Line Jack"},
> -
> -	{NULL, NULL, NULL},
>  };
>  
>  static const char *jack_function[] = {"Headphone", "Mic", "Line", "Headset",
> @@ -317,7 +315,7 @@ static int spitz_wm8750_init(struct snd_soc_codec *codec)
>  	}
>  
>  	/* Set up spitz specific audio path audio_map */
> -	for (i = 0; audio_map[i][0] != NULL; i++) {
> +	for (i = 0; i < ARRAY_SIZE(audio_map); i++) {

Does ARRAY_SIZE() work with two-dimensional arrays?  Just wondering...


Takashi
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