In a commit d3eabe939aee ("ALSA: bebob: expand sleep just after breaking connections for protocol version 1"), a workaround was added for a quirk of freeze in BeBoB protocol version 1. As long as seeing with sequence replay for media clock recovery, the quirk disappears. This commit removes the workaround. Signed-off-by: Takashi Sakamoto <o-takashi@xxxxxxxxxxxxx> --- sound/firewire/bebob/bebob_stream.c | 6 ------ 1 file changed, 6 deletions(-) diff --git a/sound/firewire/bebob/bebob_stream.c b/sound/firewire/bebob/bebob_stream.c index 470c2b70cbfa..6d47c25654e6 100644 --- a/sound/firewire/bebob/bebob_stream.c +++ b/sound/firewire/bebob/bebob_stream.c @@ -401,12 +401,6 @@ static void break_both_connections(struct snd_bebob *bebob) { cmp_connection_break(&bebob->in_conn); cmp_connection_break(&bebob->out_conn); - - // These models seem to be in transition state for a longer time. When - // accessing in the state, any transactions is corrupted. In the worst - // case, the device is going to reboot. - if (bebob->version < 2) - msleep(600); } static int start_stream(struct snd_bebob *bebob, struct amdtp_stream *stream) -- 2.27.0