[PATCH 1/3] ALSA: bebob: dismiss sleep after breaking connections

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In a commit d3eabe939aee ("ALSA: bebob: expand sleep just after breaking
connections for protocol version 1"), a workaround was added for a quirk
of freeze in BeBoB protocol version 1. As long as seeing with sequence
replay for media clock recovery, the quirk disappears.

This commit removes the workaround.

Signed-off-by: Takashi Sakamoto <o-takashi@xxxxxxxxxxxxx>
---
 sound/firewire/bebob/bebob_stream.c | 6 ------
 1 file changed, 6 deletions(-)

diff --git a/sound/firewire/bebob/bebob_stream.c b/sound/firewire/bebob/bebob_stream.c
index 470c2b70cbfa..6d47c25654e6 100644
--- a/sound/firewire/bebob/bebob_stream.c
+++ b/sound/firewire/bebob/bebob_stream.c
@@ -401,12 +401,6 @@ static void break_both_connections(struct snd_bebob *bebob)
 {
 	cmp_connection_break(&bebob->in_conn);
 	cmp_connection_break(&bebob->out_conn);
-
-	// These models seem to be in transition state for a longer time. When
-	// accessing in the state, any transactions is corrupted. In the worst
-	// case, the device is going to reboot.
-	if (bebob->version < 2)
-		msleep(600);
 }
 
 static int start_stream(struct snd_bebob *bebob, struct amdtp_stream *stream)
-- 
2.27.0




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