From: Kuninori Morimoto <kuninori.morimoto.gx@xxxxxxxxxxx> We shouldn't use dai_link->cpus/codecs/platforms directly, because these are array now to supporting multi CPU/Codec/Platform. This patch adds asoc_link_to_xxx() macro for it. Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@xxxxxxxxxxx> --- include/sound/soc.h | 24 +++++++++++++++++++++--- 1 file changed, 21 insertions(+), 3 deletions(-) diff --git a/include/sound/soc.h b/include/sound/soc.h index 78609ab331c8..e4161071f300 100644 --- a/include/sound/soc.h +++ b/include/sound/soc.h @@ -716,20 +716,38 @@ struct snd_soc_dai_link { struct snd_soc_dobj dobj; /* For topology */ #endif }; + +static inline struct snd_soc_dai_link_component* +asoc_link_to_cpu(struct snd_soc_dai_link *link, int n) { + return &(link)->cpus[n]; +} + +static inline struct snd_soc_dai_link_component* +asoc_link_to_codec(struct snd_soc_dai_link *link, int n) { + return &(link)->codecs[n]; +} + +static inline struct snd_soc_dai_link_component* +asoc_link_to_platform(struct snd_soc_dai_link *link, int n) { + return &(link)->platforms[n]; +} + #define for_each_link_codecs(link, i, codec) \ for ((i) = 0; \ - ((i) < link->num_codecs) && ((codec) = &link->codecs[i]); \ + ((i) < link->num_codecs) && \ + ((codec) = asoc_link_to_codec(link, i)); \ (i)++) #define for_each_link_platforms(link, i, platform) \ for ((i) = 0; \ ((i) < link->num_platforms) && \ - ((platform) = &link->platforms[i]); \ + ((platform) = asoc_link_to_platform(link, i)); \ (i)++) #define for_each_link_cpus(link, i, cpu) \ for ((i) = 0; \ - ((i) < link->num_cpus) && ((cpu) = &link->cpus[i]); \ + ((i) < link->num_cpus) && \ + ((cpu) = asoc_link_to_cpu(link, i)); \ (i)++) /* -- 2.25.1